Offline 216.225.152.67:9170 checked 38d ago
Bigboys 67
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 7h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Bigboys 67 online, and how reliable is it?
Offline right now, with a last sighting 38 days 15 hours ago: Bigboys 67. 0% of the time over the last 7 full days, which is 0 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is Bigboys 67 on?
Rust network protocol 2633 and build 163207 on Linux: that is the setup at Bigboys 67. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Bigboys 67 located?
No region is published by Bigboys 67. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 216.225.152.67:9170.
Lists and filters
What do the server tags on Bigboys 67 mean?
Tags published by Bigboys 67 and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163207 (Build): Build number: 163207; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Bigboys 67?
The Rust Player Stats lists that include Bigboys 67 are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on Bigboys 67?
Size 3,000, seed 1: that is the procedural map Bigboys 67 runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Bigboys 67?
Nothing in the name of Bigboys 67 states a gather rate. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.
Live counts
How full is Bigboys 67 right now?
Last seen 38 days 15 hours ago, Bigboys 67 is offline right now.
Where does Bigboys 67 sit in the rankings?
Player hours over seven days place Bigboys 67 at #15,491, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on Bigboys 67?
The next wipe for Bigboys 67 is estimated from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 53 days 11 hours ago, its current world was made. A monthly wipe schedule is published in its tags.
Joining the server
How do I join Bigboys 67?
In the Rust console (F1) type client.connect 216.225.152.67:9170. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs163207
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.