Rust Player Stats
Live UTC 71,890 playing

Online NA 216.245.177.2:28015 checked 10m ago

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

2x quad monthly wipes moddedoxidepve
Players now1
Slots100
Full1%
7-day average1peak 9
Rank#3,284top 15% · #545 in NA
Last wipe26d agomonthly schedule
Next wipe8d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak9
the fullest it got this week
48-hour peak9
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps109
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02.557.51013:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #206 of the quad servers (top 25%). Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 6h The force wipe · high confidence

usual gap16.5 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 14

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW26d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online, and how reliable is it?

Online now, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is up. About 6 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 163 of 168 hours up, 97% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run smoothly?

The last 48 hours average out at 109 server fps; it never dropped below 80. Up to 91,930 entities sat in the world, buildings and deployables included. Memory use reached 2,461 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. To get in, your game needs the same protocol; Steam handles the update.

Where is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep located?

Its NA tag places [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 216.245.177.2:28015 is the address.

Server tags

What do the server tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep mean?

Tags published by [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts4 (Group limit): No more than 4 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The Rust Player Stats lists that include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep are: 2x Rust servers, Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Map and rules

Which map is running on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The procedural map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is size 3,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

2x gather is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs, matching its name. quad: groups top out at 4 players. no player-versus-player fighting: that is the pve game mode. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep right now?

Out of 100 slots, 1 are taken on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at this moment. The seven-day average sits at 1 players; the peak reached 9. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 8 players on average.

Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sit in the rankings?

In North America it is #545, and #3,284 on seven-day player hours, in the top 15% of all ranked servers: [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep. Among servers in the quad group, it ranks #206.

Wipe timing

What is the wipe schedule on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

With the force wipe, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 26 days 18 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

At their busiest, its recent wipes drew 10 players on average. 15 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 14, it had fallen below half when it didn't hold.

Connect

How do I join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

In the Rust console (F1) type client.connect 216.245.177.2:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/CY26dhSAT.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players Slot count: 100.
ts4
Group limit No more than 4 to a team.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.