Rust Player Stats
Live UTC 60,383 playing

Online 216.245.177.46:28015 checked 13m ago

Test Server

solo
Players now0
Slots30
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe23d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 30 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps96
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #199 of the solo servers (top 90%). Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC23d ago 1 – running 0
Thu 17 Sep, 10:39 UTC42d ago 1 halved by day 2 19 days 0
Tue 15 Sep, 00:57 UTC44d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Test Server online, and how reliable is it?

Right now Test Server is online. Going by the uptime it reports, the last restart came about 10 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Test Server run smoothly?

The last 48 hours average out at 96 server fps; it never dropped below 76. Up to 88,251 entities sat in the world, buildings and deployables included. The memory ceiling was 5,624 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Test Server on?

Windows carries Rust network protocol 2634 and build 166652 at Test Server. Steam updates your game for you, but the protocol has to match to join.

Where is Test Server located?

Nothing on Test Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 216.245.177.46:28015.

Tags

What do the server tags on Test Server mean?

gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): It holds 30 slots; ts1 (Group limit): Teams cap at 1; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one are the tags Test Server publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Test Server?

These Rust Player Stats lists take Test Server: Community servers, ranked live and Solo Rust servers, group limit 1. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.

Rules and settings

Which map is running on Test Server?

The procedural map on Test Server is size 4,000, generated by the game from seed 3513435846. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Test Server?

The name of Test Server does not say what the gather rate is. No teams here: it is solo only. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. You will find it listed as Community. Anti-cheat is on: VAC.

Population

What is the population on Test Server at the moment?

The board shows Test Server at 0 players, with 30 slots in total. The seven-day average for this server is 0 players.

Where does Test Server sit in the rankings?

The last seven days put Test Server at #15,323 on player hours: top 69% of all ranked servers. Among servers in the solo group, it ranks #199.

Wipe timing

What is the wipe schedule on Test Server?

No next wipe can be predicted for Test Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 23 days ago, its current world was made.

What does wipe day look like on Test Server?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 28 hours after the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

How to join

How do I join Test Server?

Console route: F1 in Rust, then client.connect 216.245.177.46:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode Survival, standard Rust style.
mp30
Max players It holds 30 slots.
ts1
Group limit Teams cap at 1.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.