Rust Player Stats
Live UTC 100,165 playing

Online 216.39.240.123:29013 checked 9m ago

RustEZ Dev

moddedcarbonpve
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#14,225top 64%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

FitnessServer performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:13 UTC7d ago 1 – running 0
Sat 3 Oct, 06:24 UTC26d ago 0 – 18.6 days 0
Thu 1 Oct, 13:58 UTC28d ago 0 – 1.7 days 0
Mon 21 Sep, 21:00 UTC37d ago 1 halved by day 1 9.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustEZ Dev online, and how reliable is it?

Online now, RustEZ Dev is up. About 7 days ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does RustEZ Dev run smoothly?

The last 48 hours average out at 30 server fps; it never dropped below 30. Up to 51,290 entities sat in the world, buildings and deployables included. Memory use reached 4,279 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is RustEZ Dev on?

Linux carries Rust network protocol 2635 and build 168909 at RustEZ Dev. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustEZ Dev located?

There is no region published on RustEZ Dev. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 216.39.240.123:29013.

Lists and filters

What do the server tags on RustEZ Dev mean?

Tags published by RustEZ Dev and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^k (Build server): Base design and practice are the focus; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustEZ Dev?

These Rust Player Stats lists take RustEZ Dev: Modded Rust servers, live, Build and creative servers, live, Rust creative servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on RustEZ Dev?

Size 3,000, seed 698477907: that is the procedural map RustEZ Dev runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RustEZ Dev?

No gather rate appears in the name of RustEZ Dev. Groups top out at 8 players, the default for the game. It plays as build & creative, building in a sandbox, no gathering. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Live counts

What is the population on RustEZ Dev at the moment?

The board shows RustEZ Dev at 0 players, with 100 slots in total. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 12:00 UTC: 0 players on average.

Where does RustEZ Dev sit in the rankings?

Ranked #14,225 on seven-day player hours, RustEZ Dev is in the top 64% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustEZ Dev?

No next wipe can be predicted for RustEZ Dev, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 23 hours ago is when its current world was made.

What does wipe day look like on RustEZ Dev?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.

How to join

How do I join RustEZ Dev?

Console route: F1 in Rust, then client.connect 216.39.240.123:29013. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://rustez.com.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative It's a creative sandbox, so you build what you like without gathering.
^k
Build server Base design and practice are the focus.
^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.