Rust Player Stats
Live UTC 44,156 playing

Online 216.68.127.110:28015 checked 9m ago

AZPZ Rust

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,338top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps90
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap37.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:20 UTC5d ago 0 – running 0
Wed 16 Sep, 02:00 UTC43d ago 0 – 37.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is AZPZ Rust online, and how reliable is it?

Right now AZPZ Rust is online. The reported uptime puts the last restart at roughly 5 days 18 hours ago. 78% of the time over the last 7 full days, which is 131 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does AZPZ Rust run smoothly?

90 server fps on average over 48 hours, and never under 52. Its entity count reached 142,702: buildings, deployables and the rest of the world. 4,726 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is AZPZ Rust on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at AZPZ Rust. Steam updates your game for you, but the protocol has to match to join.

Where is AZPZ Rust located?

There is no region published on AZPZ Rust. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 216.68.127.110:28015.

Server tags

What do the server tags on AZPZ Rust mean?

The game's server browser reads these tags from AZPZ Rust: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include AZPZ Rust?

You will find AZPZ Rust on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on AZPZ Rust?

Size 5,000, seed 6942069: that is the procedural map AZPZ Rust runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on AZPZ Rust?

Nothing in the name of AZPZ Rust states a gather rate. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. You will find it listed as Community. VAC is off, so Valve's anti-cheat is not watching.

Live counts

How full is AZPZ Rust right now?

Out of 10 slots, 0 are taken on AZPZ Rust at this moment. The seven-day average for this server is 0 players.

Where does AZPZ Rust sit in the rankings?

The last seven days put AZPZ Rust at #15,338 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on AZPZ Rust?

The rhythm of AZPZ Rust's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 5 days 20 hours ago, its current world was made.

What does wipe day look like on AZPZ Rust?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join AZPZ Rust?

Press F1 in Rust, bring up the console and enter client.connect 216.68.127.110:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.