Rust Player Stats
Live UTC 73,772 playing

Online 216.82.17.220:28015 checked 13m ago

DZP Rust Server

vanilla
Players now0
Slots128
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 128 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps215
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:05 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is DZP Rust Server online, and how reliable is it?

Online now, DZP Rust Server is up. Going by the uptime it reports, the last restart came about 2 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does DZP Rust Server run smoothly?

The last 48 hours average out at 215 server fps; it never dropped below 184. Its entity count reached 56,511: buildings, deployables and the rest of the world. 1,903 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is DZP Rust Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at DZP Rust Server. To get in, your game needs the same protocol; Steam handles the update.

Where is DZP Rust Server located?

No region is published by DZP Rust Server. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 216.82.17.220:28015.

Tags

What do the server tags on DZP Rust Server mean?

Tags published by DZP Rust Server and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp128 (Max players): The cap is 128 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DZP Rust Server?

The Rust Player Stats lists that include DZP Rust Server are: Community servers, ranked live and Vanilla Rust servers. Searching the server list with these filters returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Map and rules

Which map is running on DZP Rust Server?

DZP Rust Server runs a game-generated procedural map: size 3,200, seed 2084566726. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on DZP Rust Server?

No gather rate appears in the name of DZP Rust Server. Groups top out at 8 players, the default for the game. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is DZP Rust Server right now?

0 of 128 slots are filled on DZP Rust Server right now. The seven-day average for this server is 0 players.

Where does DZP Rust Server sit in the rankings?

Ranked #15,432 on seven-day player hours, DZP Rust Server is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on DZP Rust Server?

To tell its rhythm, more of DZP Rust Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 26 days 4 hours ago.

What does wipe day look like on DZP Rust Server?

The average busiest point of its recent wipes was 1 players. 33 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join DZP Rust Server?

Console route: F1 in Rust, then client.connect 216.82.17.220:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/ugaZMne2UZ.

GlossaryServer tags

what each one means

Published as mp128,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp128
Max players The cap is 128 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.