Rust Player Stats
Live UTC 69,961 playing

Online EU 217.154.75.143:28015 checked 11m ago

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps

modded
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#14,559top 66% · #2494 in EU
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps240
average over 48 hours; 60 or more is smooth
Standingtop 66%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 66% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:08 UTC24d ago 0 – running 0
Sat 3 Oct, 06:50 UTC25d ago 1 – 0.7 days 0
Fri 2 Oct, 22:48 UTC25d ago 1 – 0.3 days 0
Thu 1 Oct, 16:25 UTC27d ago 1 – 1.3 days 0
Thu 1 Oct, 00:23 UTC27d ago 3 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps online, and how reliable is it?

Online now, [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps is up. Going by the uptime it reports, the last restart came about 4 days 5 hours ago. The last 7 full days put it at 157 of 168 hours up, 93% uptime. On 1 October 2026, Rust Player Stats saw it for the first time.

Does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps run smoothly?

Averaging 240 server fps across the last 48 hours, it held a floor of 240. Buildings, deployables and everything else in the world pushed the entity count to 10. 1,851 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. To get in, your game needs the same protocol; Steam handles the update.

Where is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps located?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps gives Europe as its location, with the EU tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 217.154.75.143:28015.

Lists and filters

What do the server tags on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps mean?

Tags published by [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^k (Build server): Design and practise bases here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Who runs [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No other server we track uses the frogboot.com hostname that [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps publishes.

Which Rust Player Stats lists and filters include [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

These Rust Player Stats lists take [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps: EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k and Modded ^z; Group limit: 5 or more.

Map and rules

Which map is running on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps runs a game-generated procedural map: size 6,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No gather rate appears in the name of [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps. The cap is 8 players per group, the game's default. build & creative, no gathering, just sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps right now?

0 of 100 slots are filled on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps right now. Averaged across seven days: 0 players. The high point: 1.

Where does [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps sit in the rankings?

[EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps sits at #14,559 for player hours in the past seven days — #2,494 in Europe and inside the top 66% of every ranked server.

Wipe timing

What is the wipe schedule on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

No next wipe can be predicted for [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 22 hours ago.

What does wipe day look like on [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

The average busiest point of its recent wipes was 1 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join [EU] Frog Boots Builds | Creative / Sandbox / Load Custom Maps?

Press F1 in Rust, bring up the console and enter client.connect 217.154.75.143:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^c
Creative It's a creative sandbox, so you build what you like without gathering.
^k
Build server Design and practise bases here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.