Rust Player Stats
Live UTC 55,156 playing

Online EU 217.182.195.192:28015 checked 7m ago

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

biweekly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 4
Rank#4,231top 19% · #1512 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 19%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5200:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

01020304000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 8

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hThu 12 Nov, 17:46 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hThu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 4 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 5 halved by day 8 13.9 days 0
Thu 17 Sep, 17:37 UTC41d ago 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases online, and how reliable is it?

The lights are on at [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: online as you read this. About 14 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Up to 81,931 entities sat in the world, buildings and deployables included. Memory use reached 2,811 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [ESP][PVE] InsOMNio | Events | Missions | RaidableBases. To get in, your game needs the same protocol; Steam handles the update.

Where is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases located?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 217.182.195.192:28015 is the address.

Server tags

What do the server tags on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases mean?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): The server browser files it under Europe are the tags [ESP][PVE] InsOMNio | Events | Missions | RaidableBases publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

The Rust Player Stats lists that include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases are: EU Rust servers, live, Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

The procedural map on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is size 3,300, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: InsOMNio Maps.

What are the rules and settings on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

No gather rate appears in the name of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases. The cap is 8 players per group, the game's default. no player-versus-player fighting: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases right now?

The board shows [ESP][PVE] InsOMNio | Events | Missions | RaidableBases at 0 players, with 50 slots in total. Averaged across seven days: 0 players. The high point: 4. It drew its biggest crowd of the last 48 hours at 21:00 UTC: 2 players on average.

Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sit in the rankings?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases sits at #4,231 for player hours in the past seven days — #1,512 in Europe and inside the top 19% of every ranked server.

Wipe days

What is the wipe schedule on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

every 4 weeks on Thursday at 17:46 UTC is when [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 13 days 5 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

At their busiest, its recent wipes drew 3 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 8 when it didn't hold.

Connect

How do I join [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

In the Rust console (F1) type client.connect 217.182.195.192:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.