Online EU 217.182.197.185:28014 checked 9m ago
Revenants.gg Rust CoD Zombies
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC30d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC31d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC32d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC33d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC34d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC39d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC39d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC40d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC41d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC41d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC42d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Revenants.gg Rust CoD Zombies online, and how reliable is it?
Right now Revenants.gg Rust CoD Zombies is online. The reported uptime puts the last restart at roughly 3 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 16 September 2026.
Does Revenants.gg Rust CoD Zombies run smoothly?
The last 48 hours average out at 97 server fps; it never dropped below 84. Its entity count reached 807: buildings, deployables and the rest of the world. The memory ceiling was 1,917 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Revenants.gg Rust CoD Zombies on?
On Windows, Revenants.gg Rust CoD Zombies runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Revenants.gg Rust CoD Zombies located?
Revenants.gg Rust CoD Zombies gives Europe as its location, with the EU tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 217.182.197.185:28014.
Tags
What do the server tags on Revenants.gg Rust CoD Zombies mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^e (Minigames): It hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practice your aim and PvP with loot handed over; ^p (PvE): Players don't fight each other here; the world does the killing; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; EU (Europe): Europe is where the browser lists it are the tags Revenants.gg Rust CoD Zombies publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Who runs Revenants.gg Rust CoD Zombies?
The revenants.gg hostname on Revenants.gg Rust CoD Zombies is unique among the servers we track.
Which Rust Player Stats lists and filters include Revenants.gg Rust CoD Zombies?
You will find Revenants.gg Rust CoD Zombies on the following Rust Player Stats lists: EU Rust servers, live, Modded Rust servers, live, Rust aim training servers, ranked live, Best Rust PvE servers (2026) and Rust servers with zombies. Searching the server list with these filters returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules and settings
Which map is running on Revenants.gg Rust CoD Zombies?
The procedural map on Revenants.gg Rust CoD Zombies is size 3,500, generated by the game from seed 28219. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Revenants.gg COD ZOMBIES.
What are the rules and settings on Revenants.gg Rust CoD Zombies?
The name of Revenants.gg Rust CoD Zombies does not say what the gather rate is. Up to 8 players to a group, which is the default. arenas, parkour, Bedwars and battle royale: that is the minigames & battle royale game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.
Population
How full is Revenants.gg Rust CoD Zombies right now?
Out of 100 slots, 0 are taken on Revenants.gg Rust CoD Zombies at this moment. The seven-day average sits at 0 players; the peak reached 2. It drew its biggest crowd of the last 48 hours at 14:00 UTC: 1 players on average.
Where does Revenants.gg Rust CoD Zombies sit in the rankings?
Over the last seven days Revenants.gg Rust CoD Zombies has logged enough player hours for #6,764, which puts it in the top 31% of ranked servers and at #1,958 in Europe.
Wipe schedule
What is the wipe schedule on Revenants.gg Rust CoD Zombies?
There is no next wipe to predict for Revenants.gg Rust CoD Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 27 days 2 hours ago.
What does wipe day look like on Revenants.gg Rust CoD Zombies?
At their busiest, its recent wipes drew 19 players on average. 17 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
How to join
How do I join Revenants.gg Rust CoD Zombies?
Console route: F1 in Rust, then client.connect 217.182.197.185:28014. Or use Launch Rust here, which opens Rust through Steam and connects you. https://revenants.gg is where its website lives.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,^z,^y,^e,^d,EU,^p,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
