Rust Player Stats
Live UTC 76,491 playing

Offline 218.40.83.125:28015 checked 31d ago

Junichi & Saki PVE

moddedcarbonpve
Players now1
Slots4
Full25%
7-day average0peak –
Rank#14,558top 61%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 4 slots
Players now1
25% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.5 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 04:35 UTC36d ago 1 – running 1
Sat 19 Sep, 17:26 UTC39d ago 2 held half 2.5 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Junichi & Saki PVE online, and how reliable is it?

Junichi & Saki PVE sits offline; 31 days 8 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 18 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Junichi & Saki PVE on?

Windows carries Rust network protocol 2633 and build 164530 at Junichi & Saki PVE. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Junichi & Saki PVE located?

There is no region published on Junichi & Saki PVE. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 218.40.83.125:28015.

Server tags

What do the server tags on Junichi & Saki PVE mean?

Tags published by Junichi & Saki PVE and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp4 (Max players): It holds 4 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2633 (Protocol): To join, your game has to run protocol 2633; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Junichi & Saki PVE?

The Rust Player Stats lists that include Junichi & Saki PVE are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Junichi & Saki PVE?

A procedural map, generated by the game, is what Junichi & Saki PVE runs.

What are the rules and settings on Junichi & Saki PVE?

Nothing in the name of Junichi & Saki PVE states a gather rate. Groups top out at 8 players, the default for the game. It plays as pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Junichi & Saki PVE right now?

Down at the moment, Junichi & Saki PVE was last seen 31 days 8 hours ago.

Where does Junichi & Saki PVE sit in the rankings?

The last seven days put Junichi & Saki PVE at #14,558 on player hours: top 61% of all ranked servers.

Wipe timing

What is the wipe schedule on Junichi & Saki PVE?

To tell its rhythm, more of Junichi & Saki PVE's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 36 days 16 hours ago, its current world was made.

What does wipe day look like on Junichi & Saki PVE?

2 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join Junichi & Saki PVE?

Console route: F1 in Rust, then client.connect 218.40.83.125:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp4
Max players It holds 4 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2633
Protocol To join, your game has to run protocol 2633.
cs164530
Build The game build here is 164530.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.