Rust Player Stats
Live UTC 102,404 playing

Online 219.164.228.12:28015 checked 13m ago

JP-APOLLO-RUST-PVE-SERVER

monthly wipes moddedcarbonpve
Players now2
Slots100
Full2%
7-day average3peak 14
Rank#1,636top 7%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now2
2% of the slots taken
7-day average3
players on an average hour this week
7-day peak14
the fullest it got this week
48-hour peak11
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps48
average over 48 hours; 60 or more is smooth
Standingtop 7%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

FitnessServer performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

usual gap27.6 daysbetween real wipes
wipe-day peak26players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is JP-APOLLO-RUST-PVE-SERVER online, and how reliable is it?

Online now, JP-APOLLO-RUST-PVE-SERVER is up. The reported uptime puts the last restart at roughly 19 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does JP-APOLLO-RUST-PVE-SERVER run smoothly?

Averaging 48 server fps across the last 48 hours, it held a floor of 26. Up to 203,019 entities sat in the world, buildings and deployables included. 8,526 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is JP-APOLLO-RUST-PVE-SERVER on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at JP-APOLLO-RUST-PVE-SERVER. To get in, your game needs the same protocol; Steam handles the update.

Where is JP-APOLLO-RUST-PVE-SERVER located?

Nothing in the tags places JP-APOLLO-RUST-PVE-SERVER, but its name points to Asia. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 219.164.228.12:28015 is the address.

Lists and filters

What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?

Tags published by JP-APOLLO-RUST-PVE-SERVER and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts16 (Group limit): No more than 16 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^p (PvE): No player fights: the world is the danger; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include JP-APOLLO-RUST-PVE-SERVER?

You will find JP-APOLLO-RUST-PVE-SERVER on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on JP-APOLLO-RUST-PVE-SERVER?

Size 4,500, seed 1739184776: that is the procedural map JP-APOLLO-RUST-PVE-SERVER runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on JP-APOLLO-RUST-PVE-SERVER?

Nothing in the name of JP-APOLLO-RUST-PVE-SERVER states a gather rate. You can group up to 16 players. pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is JP-APOLLO-RUST-PVE-SERVER right now?

Out of 100 slots, 2 are taken on JP-APOLLO-RUST-PVE-SERVER at this moment. The seven-day average sits at 3 players; the peak reached 14. Peak traffic in the last 48 hours landed at 10:00 UTC, averaging 9 players.

Where does JP-APOLLO-RUST-PVE-SERVER sit in the rankings?

The last seven days put JP-APOLLO-RUST-PVE-SERVER at #1,636 on player hours: top 7% of all ranked servers.

Wipe schedule

What is the wipe schedule on JP-APOLLO-RUST-PVE-SERVER?

Once a month, JP-APOLLO-RUST-PVE-SERVER wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 18 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on JP-APOLLO-RUST-PVE-SERVER?

The average busiest point of its recent wipes was 26 players. 31 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 13, it had fallen below half when it didn't hold.

Joining the server

How do I join JP-APOLLO-RUST-PVE-SERVER?

In the Rust console (F1) type client.connect 219.164.228.12:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/9AcbMCKcvd is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
ts16
Group limit No more than 16 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.