Rust Player Stats
Live UTC 44,070 playing

Offline 220.158.27.174:28015 checked 8h ago

yukarimiuti

Players now0
Slots50
Full0%
7-day average1peak 4
Rank#4,637top 21%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list38 of 48 hours
hours it answered in the last two days
Server fps191
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123402:0009:0017:0000:0008:0016:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040002:0009:0017:0000:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is yukarimiuti online, and how reliable is it?

Down at the moment, yukarimiuti was last seen 8 hours ago. Going by the uptime it reports, the last restart came about 27 hours ago. 88 of 96 hours were up over the last 4 full days, 92% of the time. The first record Rust Player Stats has of it is 24 October 2026.

Does yukarimiuti run smoothly?

191 server fps on average over 48 hours, and never under 112. Its entity count reached 49,287: buildings, deployables and the rest of the world. 2,320 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is yukarimiuti on?

On Linux, yukarimiuti runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is yukarimiuti located?

There is no region published on yukarimiuti. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 220.158.27.174:28015 is the address.

Lists and filters

What do the server tags on yukarimiuti mean?

Tags published by yukarimiuti and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include yukarimiuti?

These Rust Player Stats lists take yukarimiuti: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is running on yukarimiuti?

The procedural map on yukarimiuti is size 3,000, generated by the game from seed 50000. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on yukarimiuti?

Nothing in the name of yukarimiuti states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Live counts

How full is yukarimiuti right now?

Last seen 8 hours ago, yukarimiuti is offline right now. The seven-day average sits at 1 players; the peak reached 4. Peak traffic in the last 48 hours landed at 12:00 UTC, averaging 4 players.

Where does yukarimiuti sit in the rankings?

The last seven days put yukarimiuti at #4,637 on player hours: top 21% of all ranked servers.

Wipe days

What is the wipe schedule on yukarimiuti?

To tell its rhythm, more of yukarimiuti's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 4 days 5 hours ago, its current world was made.

Joining the server

How do I join yukarimiuti?

Press F1 in Rust, bring up the console and enter client.connect 220.158.27.174:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.