Rust Player Stats
Live UTC 81,723 playing

Online 220.253.227.74:28015 checked 10m ago

Bloody Mud

moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#10,192top 46%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Standingtop 46%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75115:0020:0000:0005:0009:0013:00Wiped Wed 28 Oct, 15:39 UTCWIPEWiped Thu 29 Oct, 07:35 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:35 UTC7h ago – – running 0
Wed 28 Oct, 15:39 UTC23h ago – – – 0
Thu 24 Sep, 11:01 UTC35d ago 1 halved by day 2 34.2 days 0
Sat 19 Sep, 11:23 UTC40d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Bloody Mud online, and how reliable is it?

The lights are on at Bloody Mud: online as you read this. The last 7 full days put it at 8 of 168 hours up, 5% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Which Rust version is Bloody Mud on?

On Linux, Bloody Mud runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Bloody Mud located?

No region is published by Bloody Mud. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 220.253.227.74:28015.

Tags

What do the server tags on Bloody Mud mean?

Tags published by Bloody Mud and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Bloody Mud?

These Rust Player Stats lists take Bloody Mud: Modded Rust servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server rules

Which map is running on Bloody Mud?

A procedural map, generated by the game, is what Bloody Mud runs.

What are the rules and settings on Bloody Mud?

The name of Bloody Mud does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as pve, other players are not fought. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.

Population

What is the population on Bloody Mud at the moment?

Out of 50 slots, 0 are taken on Bloody Mud at this moment. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 17:00 UTC, averaging 1 players.

Where does Bloody Mud sit in the rankings?

Player hours over seven days place Bloody Mud at #10,192, among the top 46% of ranked servers.

Wipe days

What is the wipe schedule on Bloody Mud?

There is no next wipe to predict for Bloody Mud, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 hours ago, its current world was made.

What does wipe day look like on Bloody Mud?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1.5, it had fallen below half when it didn't hold.

How to join

How do I join Bloody Mud?

Console route: F1 in Rust, then client.connect 220.253.227.74:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.