Online EA 23.106.54.134:28025 checked 10m ago
RnC 2 | Experimental
By the numbersMatch stats
against its 30 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 51% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RnC 2 | Experimental online, and how reliable is it?
Online now, RnC 2 | Experimental is up. The reported uptime puts the last restart at roughly 8 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 October 2026.
Does RnC 2 | Experimental run smoothly?
Averaging 104 server fps across the last 48 hours, it held a floor of 2. Buildings, deployables and everything else in the world pushed the entity count to 69,469. 1,926 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is RnC 2 | Experimental on?
Windows carries Rust network protocol 2635 and build 168909 at RnC 2 | Experimental. To get in, your game needs the same protocol; Steam handles the update.
Where is RnC 2 | Experimental located?
RnC 2 | Experimental gives Asia as its location, with the EA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 23.106.54.134:28025.
Tags
What do the server tags on RnC 2 | Experimental mean?
The game's server browser reads these tags from RnC 2 | Experimental: gmrust (Game mode): Rust survival as standard; mp30 (Max players): It holds 30 slots; ts10 (Group limit): No more than 10 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^r (Roleplay): This one runs roleplay; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EA (East Asia): In the server browser it sits under East Asia. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include RnC 2 | Experimental?
You will find RnC 2 | Experimental on the following Rust Player Stats lists: Modded Rust servers, live, Best Rust PvE servers (2026) and Rust roleplay servers, live. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
Which map is running on RnC 2 | Experimental?
The procedural map on RnC 2 | Experimental is size 3,500, generated by the game from seed 6480561. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on RnC 2 | Experimental?
The name of RnC 2 | Experimental does not say what the gather rate is. You can group up to 10 players. It plays as roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on RnC 2 | Experimental at the moment?
0 of 30 slots are filled on RnC 2 | Experimental right now. The seven-day average sits at 0 players; the peak reached 1.
Where does RnC 2 | Experimental sit in the rankings?
In Asia it is #443, and #11,421 on seven-day player hours, in the top 51% of all ranked servers: RnC 2 | Experimental.
Wipe timing
What is the wipe schedule on RnC 2 | Experimental?
An estimate from the force wipe gives RnC 2 | Experimental's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 16 days 5 hours ago. Its tags carry an every-two-weeks wipe schedule.
Joining the server
How do I join RnC 2 | Experimental?
In the Rust console (F1) type client.connect 23.106.54.134:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://discord.com/invite/hTzDrZTVab.
GlossaryServer tags
what each one meansPublished as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp30
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.