Rust Player Stats
Live UTC 95,389 playing

Online 23.108.66.125:28019 checked 10m ago

Reforged Build Server | Production Rules

monthly wipes moddedoxidepve
Players now0
Slots75
Full0%
7-day average1peak 7
Rank#3,267top 15%
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps120
average over 48 hours; 60 or more is smooth
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246817:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:08 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Reforged Build Server | Production Rules online, and how reliable is it?

Right now Reforged Build Server | Production Rules is online. Going by the uptime it reports, the last restart came about 4 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does Reforged Build Server | Production Rules run smoothly?

The last 48 hours average out at 120 server fps; it never dropped below 119. Buildings, deployables and everything else in the world pushed the entity count to 62,417. Memory use reached 4,261 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Reforged Build Server | Production Rules on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at Reforged Build Server | Production Rules. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Reforged Build Server | Production Rules located?

Nothing on Reforged Build Server | Production Rules states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 23.108.66.125:28019.

Lists and filters

What do the server tags on Reforged Build Server | Production Rules mean?

Tags published by Reforged Build Server | Production Rules and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp75 (Max players): Slot count: 75; ts6 (Group limit): No more than 6 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^k (Build server): Design and practise bases here; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Reforged Build Server | Production Rules?

These Rust Player Stats lists take Reforged Build Server | Production Rules: Modded Rust servers, live, Build and creative servers, live and Best Rust PvE servers (2026). These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Reforged Build Server | Production Rules?

The procedural map on Reforged Build Server | Production Rules is size 5,650, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Reforged Build Server | Production Rules?

Nothing in the name of Reforged Build Server | Production Rules states a gather rate. You can group up to 6 players. build & creative, building in a sandbox, no gathering. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

How full is Reforged Build Server | Production Rules right now?

0 of 75 slots are filled on Reforged Build Server | Production Rules right now. Averaged across seven days: 1 players. The high point: 7. It drew its biggest crowd of the last 48 hours at 00:00 UTC: 6 players on average.

Where does Reforged Build Server | Production Rules sit in the rankings?

Ranked #3,267 on seven-day player hours, Reforged Build Server | Production Rules is in the top 15% of all ranked servers.

Wipe schedule

What is the wipe schedule on Reforged Build Server | Production Rules?

The force wipe is the only wipe for Reforged Build Server | Production Rules, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 19 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on Reforged Build Server | Production Rules?

3 players on average is what its recent wipes drew at their busiest. 3 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Reforged Build Server | Production Rules?

In the Rust console (F1) type client.connect 23.108.66.125:28019. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. You will find the website at https://reforgerust.com/.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^k,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp75
Max players Slot count: 75.
ts6
Group limit No more than 6 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^k
Build server Design and practise bases here.
^p
PvE Players don't fight each other here; the world does the killing.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.