Rust Player Stats
Live UTC 89,289 playing

Online 23.27.211.145:28018 checked 2h ago

KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight

moddedoxide
Players now39
Slots100
Full39%
7-day average23peak 46
Rank#626top 3%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now39
39% of the slots taken
7-day average23
players on an average hour this week
7-day peak46
the fullest it got this week
48-hour peak44
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 3%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak67players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctSat 19 Sep
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 58, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 58 – running 58
Thu 1 Oct, 11:14 UTC27d ago 95+5 queue – 0.3 days 18
Sat 19 Sep, 08:03 UTC39d ago 48 held half 12.1 days 17

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight online, and how reliable is it?

The lights are on at KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight: online as you read this. Going by the uptime it reports, the last restart came about 5 days 19 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 28. Up to 13,529 entities sat in the world, buildings and deployables included. Memory use reached 7,965 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight on?

On Linux, KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight runs Rust network protocol 2635 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight located?

There is no region published on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 23.27.211.145:28018.

Tags

What do the server tags on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^c (Creative): No gathering needed: build what you like in the sandbox; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practice your aim and PvP with loot handed over; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

You will find KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight on the following Rust Player Stats lists: Modded Rust servers, live, Rust aim training servers, ranked live, Rust server list: battlefield, Build and creative servers, live and Rust creative servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Map and rules

Which map is running on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

The procedural map on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight is size 4,000, generated by the game from seed 1. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Nothing in the name of KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight states a gather rate. The cap is 8 players per group, the game's default. parkour, battle royale, arenas and Bedwars: that is the minigames & battle royale game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight at the moment?

39 of 100 slots are filled on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight right now. Averaged across seven days: 23 players. The high point: 46. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 39 players on average.

Where does KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight sit in the rankings?

The last seven days put KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight at #626 on player hours: top 3% of all ranked servers.

Wipe schedule

What is the wipe schedule on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

There is no next wipe to predict for KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 1 hours ago is when its current world was made.

What does wipe day look like on KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

67 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Joining the server

How do I join KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight?

Press F1 in Rust, bring up the console and enter client.connect 23.27.211.145:28018. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://koalakopters.gg is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^e,^d,^i,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Gameplay

^c
Creative No gathering needed: build what you like in the sandbox.
^e
Minigames Minigames here: arenas, Bedwars, parkour and more.
^d
Combat training Practice your aim and PvP with loot handed over.
^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.