Rust Player Stats
Live UTC 40,809 playing

Offline EU 23.81.34.186:26015 checked 11d ago

Complete Build System | by hionet.com - staging

moddedcarbon
Players now1
Slots5
Full20%
7-day average0peak –
Rank#14,185top 65% · #2484 in EU
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 5 slots
Players now1
20% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 65% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Complete Build System | by hionet.com - staging online, and how reliable is it?

Complete Build System | by hionet.com - staging sits offline; 11 days 22 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 17 October 2026.

Which Rust version is Complete Build System | by hionet.com - staging on?

Rust network protocol 2635 and build 168330 on Linux: that is the setup at Complete Build System | by hionet.com - staging. Steam updates your game for you, but the protocol has to match to join.

Where is Complete Build System | by hionet.com - staging located?

Complete Build System | by hionet.com - staging gives Europe as its location, with the EU tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 23.81.34.186:26015.

Server tags

What do the server tags on Complete Build System | by hionet.com - staging mean?

The game's server browser reads these tags from Complete Build System | by hionet.com - staging: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168330 (Build): Build number: 168330; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^c (Creative): It's a creative sandbox, so you build what you like without gathering; ^k (Build server): Base design and practice are the focus; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; EU (Europe): In the server browser it sits under Europe. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Complete Build System | by hionet.com - staging?

The Rust Player Stats lists that include Complete Build System | by hionet.com - staging are: EU Rust servers, live, Modded Rust servers, live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on Complete Build System | by hionet.com - staging?

Size 4,500, seed 1337: that is the procedural map Complete Build System | by hionet.com - staging runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on Complete Build System | by hionet.com - staging?

The name of Complete Build System | by hionet.com - staging does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as build & creative, no gathering here, only sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Complete Build System | by hionet.com - staging at the moment?

Down at the moment, Complete Build System | by hionet.com - staging was last seen 11 days 22 hours ago.

Where does Complete Build System | by hionet.com - staging sit in the rankings?

Complete Build System | by hionet.com - staging sits at #14,185 for player hours in the past seven days — #2,484 in Europe and inside the top 65% of every ranked server.

Wipe timing

What is the wipe schedule on Complete Build System | by hionet.com - staging?

The rhythm of Complete Build System | by hionet.com - staging's wipes cannot be told yet, because not enough are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 12 days ago is when its current world was made.

Joining the server

How do I join Complete Build System | by hionet.com - staging?

Press F1 in Rust, bring up the console and enter client.connect 23.81.34.186:26015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://codefling.com/plugins/complete-build-system-sandbox-system.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^c,^k,EU,gmvanilla,cs168330,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Slot count: 5.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168330
Build Build number: 168330.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Gameplay

^c
Creative It's a creative sandbox, so you build what you like without gathering.
^k
Build server Base design and practice are the focus.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.