Rust Player Stats
Live UTC 38,680 playing

Offline EU 3.27.171.255:29015 checked 22d ago

Test Server | Red Lava World

monthly wipes vanillapve
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,967top 71% · #2522 in EU
Last wipe22d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Next wipeThursday 5 November, 19:00 UTCin 7d 16h The force wipe

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test Server | Red Lava World online, and how reliable is it?

Offline right now, with a last sighting 22 days 3 hours ago: Test Server | Red Lava World. 0% of the time over the last 7 full days, which is 0 of 168 hours up. Rust Player Stats logged it for the first time on 6 October 2026.

Which Rust version is Test Server | Red Lava World on?

Linux carries Rust network protocol 2634 and build 166652 at Test Server | Red Lava World. To get in, your game needs the same protocol; Steam handles the update.

Where is Test Server | Red Lava World located?

Its EU tag places Test Server | Red Lava World in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 3.27.171.255:29015 is the address.

Tags

What do the server tags on Test Server | Red Lava World mean?

The game's server browser reads these tags from Test Server | Red Lava World: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^p (PvE): The danger comes from the world, not from other players; EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Test Server | Red Lava World?

The Rust Player Stats lists that include Test Server | Red Lava World are: EU Rust servers, live, Community servers, ranked live, Best Rust PvE servers (2026) and Vanilla Rust servers. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

Which map is running on Test Server | Red Lava World?

Test Server | Red Lava World runs a game-generated procedural map: size 3,000, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map. Read the map name off the board: Custom Map.

What are the rules and settings on Test Server | Red Lava World?

No gather rate appears in the name of Test Server | Red Lava World. Groups top out at 8 players, the default for the game. It plays as pve, no player-versus-player fighting. The server browser lists it under Community. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on Test Server | Red Lava World at the moment?

Down at the moment, Test Server | Red Lava World was last seen 22 days 3 hours ago.

Where does Test Server | Red Lava World sit in the rankings?

Over the last seven days Test Server | Red Lava World has logged enough player hours for #15,967, which puts it in the top 71% of ranked servers and at #2,522 in Europe.

Wipe days

What is the wipe schedule on Test Server | Red Lava World?

The estimate for Test Server | Red Lava World's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 22 days 7 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

Joining the server

How do I join Test Server | Red Lava World?

Console route: F1 in Rust, then client.connect 3.27.171.255:29015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/hJyfSwu8vy.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.