Rust Player Stats
Live UTC 72,806 playing

Offline EU 3.27.38.18:29015 checked 24d ago

RedLava.World | Rust

vanillamoddedoxide
Players now0
Slots200
Full0%
7-day average0peak –
Rank#15,989top 71% · #2493 in EU
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RedLava.World | Rust online, and how reliable is it?

Offline right now, with a last sighting 24 days 11 hours ago: RedLava.World | Rust. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 3 October 2026.

Which Rust version is RedLava.World | Rust on?

Linux carries Rust network protocol 2634 and build 166652 at RedLava.World | Rust. To get in, your game needs the same protocol; Steam handles the update.

Where is RedLava.World | Rust located?

The EU tag on RedLava.World | Rust puts it in Europe. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 3.27.38.18:29015.

Lists and filters

What do the server tags on RedLava.World | Rust mean?

gmvanilla (Game mode): Survival, vanilla style; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe are the tags RedLava.World | Rust publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RedLava.World | Rust?

You will find RedLava.World | Rust on the following Rust Player Stats lists: EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on RedLava.World | Rust?

The procedural map on RedLava.World | Rust is size 3,500, generated by the game from seed 12345. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on RedLava.World | Rust?

Nothing in the name of RedLava.World | Rust states a gather rate. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is RedLava.World | Rust right now?

Last seen 24 days 11 hours ago, RedLava.World | Rust is offline right now.

Where does RedLava.World | Rust sit in the rankings?

Over the last seven days RedLava.World | Rust has logged enough player hours for #15,989, which puts it in the top 71% of ranked servers and at #2,493 in Europe.

Wipe timing

What is the wipe schedule on RedLava.World | Rust?

The rhythm of RedLava.World | Rust's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 21 hours ago is when its current world was made.

Connect

How do I join RedLava.World | Rust?

Console route: F1 in Rust, then client.connect 3.27.38.18:29015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://redlava.world.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp200
Max players The cap is 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs166652
Build Build number: 166652.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.