Online 31.17.138.167:28015 checked 9m ago
Inferno PvE
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:18 UTC3d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Inferno PvE online, and how reliable is it?
The lights are on at Inferno PvE: online as you read this. Going by the uptime it reports, the last restart came about 3 days 11 hours ago. 89 of 96 hours were up over the last 4 full days, 93% of the time. Rust Player Stats logged it for the first time on 24 October 2026.
Does Inferno PvE run smoothly?
The last 48 hours average out at 110 server fps; it never dropped below 83. Up to 115,965 entities sat in the world, buildings and deployables included. 4,783 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Inferno PvE on?
On Linux, Inferno PvE runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Inferno PvE located?
There is no region published on Inferno PvE. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 31.17.138.167:28015 is the address.
Lists and filters
What do the server tags on Inferno PvE mean?
Tags published by Inferno PvE and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Inferno PvE?
The Rust Player Stats lists that include Inferno PvE are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is running on Inferno PvE?
Inferno PvE runs a game-generated procedural map: size 4,500, seed 937701272. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Inferno PvE?
Nothing in the name of Inferno PvE states a gather rate. The cap is 8 players per group, the game's default. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Inferno PvE right now?
The board shows Inferno PvE at 0 players, with 10 slots in total. Averaged across seven days: 1 players. The high point: 3. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 2 players.
Where does Inferno PvE sit in the rankings?
Player hours over seven days place Inferno PvE at #4,632, among the top 21% of ranked servers.
Wipe timing
What is the wipe schedule on Inferno PvE?
The rhythm of Inferno PvE's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 3 days 13 hours ago, its current world was made.
What does wipe day look like on Inferno PvE?
The average busiest point of its recent wipes was 3 players. 5 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Inferno PvE?
Press F1 in Rust, bring up the console and enter client.connect 31.17.138.167:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.