Rust Player Stats
Live UTC 48,316 playing

Online 31.17.138.167:28015 checked 9m ago

Inferno PvE

moddedcarbonpve
Players now0
Slots10
Full0%
7-day average1peak 3
Rank#4,632top 21%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps110
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5210:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:18 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Inferno PvE online, and how reliable is it?

The lights are on at Inferno PvE: online as you read this. Going by the uptime it reports, the last restart came about 3 days 11 hours ago. 89 of 96 hours were up over the last 4 full days, 93% of the time. Rust Player Stats logged it for the first time on 24 October 2026.

Does Inferno PvE run smoothly?

The last 48 hours average out at 110 server fps; it never dropped below 83. Up to 115,965 entities sat in the world, buildings and deployables included. 4,783 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Inferno PvE on?

On Linux, Inferno PvE runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is Inferno PvE located?

There is no region published on Inferno PvE. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 31.17.138.167:28015 is the address.

Lists and filters

What do the server tags on Inferno PvE mean?

Tags published by Inferno PvE and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Inferno PvE?

The Rust Player Stats lists that include Inferno PvE are: Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Inferno PvE?

Inferno PvE runs a game-generated procedural map: size 4,500, seed 937701272. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Inferno PvE?

Nothing in the name of Inferno PvE states a gather rate. The cap is 8 players per group, the game's default. pve, other players are not fought. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Inferno PvE right now?

The board shows Inferno PvE at 0 players, with 10 slots in total. Averaged across seven days: 1 players. The high point: 3. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 2 players.

Where does Inferno PvE sit in the rankings?

Player hours over seven days place Inferno PvE at #4,632, among the top 21% of ranked servers.

Wipe timing

What is the wipe schedule on Inferno PvE?

The rhythm of Inferno PvE's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 3 days 13 hours ago, its current world was made.

What does wipe day look like on Inferno PvE?

The average busiest point of its recent wipes was 3 players. 5 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join Inferno PvE?

Press F1 in Rust, bring up the console and enter client.connect 31.17.138.167:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.