Rust Player Stats
Live UTC 68,594 playing

Online 31.214.196.157:7917 checked 11m ago

Moon's Fun House

Players now0
Slots55
Full0%
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 55 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps84
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 6h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Moon's Fun House online, and how reliable is it?

Online now, Moon's Fun House is up. The reported uptime puts the last restart at roughly 23 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Moon's Fun House run smoothly?

The last 48 hours average out at 84 server fps; it never dropped below 58. Buildings, deployables and everything else in the world pushed the entity count to 92,665. Memory use reached 2,297 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Moon's Fun House on?

On Windows, Moon's Fun House runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Moon's Fun House located?

No region is published by Moon's Fun House. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 31.214.196.157:7917.

Server tags

What do the server tags on Moon's Fun House mean?

gmvanilla (Game mode): It's vanilla survival; mp55 (Max players): Slot count: 55; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set are the tags Moon's Fun House publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Moon's Fun House?

The Rust Player Stats lists that include Moon's Fun House are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on Moon's Fun House?

Size 4,000, seed 6738: that is the procedural map Moon's Fun House runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Moon's Fun House?

No gather rate appears in the name of Moon's Fun House. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. You will find it listed as Community. Anti-cheat is on: VAC.

Population

What is the population on Moon's Fun House at the moment?

0 of 55 slots are filled on Moon's Fun House right now. Averaged out across the past week, the count is 0 players.

Where does Moon's Fun House sit in the rankings?

The last seven days put Moon's Fun House at #15,318 on player hours: top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Moon's Fun House?

The force wipe is the only wipe for Moon's Fun House, once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 18 hours ago is when its current world was made.

What does wipe day look like on Moon's Fun House?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join Moon's Fun House?

In the Rust console (F1) type client.connect 31.214.196.157:7917. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp55,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp55
Max players Slot count: 55.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.