Rust Player Stats
Live UTC 65,102 playing

Offline NA 31.56.20.102:28015 checked 1d ago

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W

2x trio weekly wipes moddedcarbon
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,411top 69% · #1543 in NA
Last wipe10d agoweekly schedule
Next wipe3d 7hSat 31 Oct, 19:39 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list20 of 48 hours
hours it answered in the last two days
Server fps214
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0016:0020:0023:0003:0007:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040012:0016:0020:0023:0003:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA, and #527 of the trio servers (top 84%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeSaturday 31 October, 19:39 UTCin 3d 7h Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 3d 7hSat 31 Oct, 19:39 UTC
  2. 8d 7hThu 5 Nov, 19:00 UTCFW
  3. 10d 7hSat 7 Nov, 19:39 UTC
  4. 17d 7hSat 14 Nov, 19:39 UTC
  5. 24d 7hSat 21 Nov, 19:39 UTC
  6. 31d 7hSat 28 Nov, 19:39 UTC
  7. 36d 7hThu 3 Dec, 19:00 UTCFW
  8. 38d 7hSat 5 Dec, 19:39 UTC

The first 48 hours of its last wipes

Sat 17 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:39 UTC10d ago 1 – running 0
Thu 8 Oct, 18:35 UTC19d ago 0 – 9 days 0
Thu 1 Oct, 18:35 UTC FW26d ago 0 – 7 days 0
Thu 24 Sep, 18:35 UTC33d ago 0 – 7 days 0
Thu 17 Sep, 18:35 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W online, and how reliable is it?

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W sits offline; 28 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 4 days 11 hours ago. The last 7 full days put it at 152 of 168 hours up, 90% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W run smoothly?

214 server fps on average over 48 hours, and never under 190. Its entity count reached 69,142: buildings, deployables and the rest of the world. The memory ceiling was 2,907 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W on?

Windows carries Rust network protocol 2634 and build 167781 at [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W located?

[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 31.56.20.102:28015.

Tags

What do the server tags on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^w (Weekly): It wipes weekly; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America are the tags [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

You will find [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W on the following Rust Player Stats lists: 2x Rust servers, Modded Rust servers, live, Trio Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

Map and rules

Which map is running on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

The procedural map on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is size 3,500, generated by the game from seed 632248558. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

2x gather is what [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs, matching its name. A group holds 3 players at most (trio). It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Carbon plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W right now?

The board shows [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W offline, last seen 28 hours ago. Averaged out across the past week, the count is 0 players.

Where does [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W sit in the rankings?

Over the last seven days [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W has logged enough player hours for #15,411, which puts it in the top 69% of ranked servers and at #1,543 in North America. It is #527 among trio servers.

Wipe days

What is the wipe schedule on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

A schedule can't be confirmed from the wipes on record for [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W, so the forecast follows the tag. On Saturday 31 October at 19:39 UTC, its next wipe is due. 10 days 16 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 9 hours after the latest wipe.

Joining the server

How do I join [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?

Press F1 in Rust, bring up the console and enter client.connect 31.56.20.102:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://playsecondshift.com is where its website lives.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts3
Group limit The team limit is 3.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.