Rust Player Stats
Live UTC 65,296 playing

Online 31.70.90.35:28015 checked 11m ago

DutchRust Staging Test Server

Players now0
Slots10
Full0%
7-day average0peak 1
Rank#13,754top 62%
Last wipe17h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join Website

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 62%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75112:0021:0006:0014:0001:0010:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608012:0021:0006:0014:0001:0010:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:40 UTC17h ago – – running 0
Tue 20 Oct, 13:29 UTC7d ago 0 – 7.2 days 0
Thu 24 Sep, 18:26 UTC33d ago 1 halved by day 1 25.8 days 0
Wed 16 Sep, 15:12 UTC41d ago 1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is DutchRust Staging Test Server online, and how reliable is it?

Right now DutchRust Staging Test Server is online. Going by the uptime it reports, the last restart came about 1 hours ago. The last 7 full days put it at 166 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does DutchRust Staging Test Server run smoothly?

60 server fps on average over 48 hours, and never under 60. Buildings, deployables and everything else in the world pushed the entity count to 118,000. The memory ceiling was 2,177 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is DutchRust Staging Test Server on?

Linux carries Rust network protocol 2635 and build 169483 at DutchRust Staging Test Server. Steam updates your game for you, but the protocol has to match to join.

Where is DutchRust Staging Test Server located?

Nothing on DutchRust Staging Test Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 31.70.90.35:28015.

Server tags

What do the server tags on DutchRust Staging Test Server mean?

The game's server browser reads these tags from DutchRust Staging Test Server: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs169483 (Build): It runs game build 169483; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include DutchRust Staging Test Server?

You will find DutchRust Staging Test Server on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Map and rules

Which map is running on DutchRust Staging Test Server?

Size 4,500, seed 1216243222: that is the procedural map DutchRust Staging Test Server runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on DutchRust Staging Test Server?

The name of DutchRust Staging Test Server does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC.

Player counts

What is the population on DutchRust Staging Test Server at the moment?

Out of 10 slots, 0 are taken on DutchRust Staging Test Server at this moment. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 0 players.

Where does DutchRust Staging Test Server sit in the rankings?

The last seven days put DutchRust Staging Test Server at #13,754 on player hours: top 62% of all ranked servers.

Wipe timing

What is the wipe schedule on DutchRust Staging Test Server?

No next wipe can be predicted for DutchRust Staging Test Server, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 17 hours ago, its current world was made.

What does wipe day look like on DutchRust Staging Test Server?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.

Joining the server

How do I join DutchRust Staging Test Server?

Press F1 in Rust, bring up the console and enter client.connect 31.70.90.35:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://dutchrustserver.nl is where its website lives.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169483,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs169483
Build It runs game build 169483.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.