Online 37.10.124.176:21000 checked 10m ago
Annoying Orange Roleplay
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers, and #615 of the quad servers (top 74%). Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 6d 21h The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Annoying Orange Roleplay online, and how reliable is it?
Online now, Annoying Orange Roleplay is up. About 13 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does Annoying Orange Roleplay run smoothly?
Averaging 10 server fps across the last 48 hours, it held a floor of 10. Its entity count reached 92,679: buildings, deployables and the rest of the world. 2,508 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Annoying Orange Roleplay on?
On Windows, Annoying Orange Roleplay runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Annoying Orange Roleplay located?
No region is published by Annoying Orange Roleplay. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 37.10.124.176:21000.
Server tags
What do the server tags on Annoying Orange Roleplay mean?
gmsoftcore (Game mode): The mode is softcore, easier rules; mp50 (Max players): The cap is 50 slots; ts4 (Group limit): No more than 4 to a team; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Annoying Orange Roleplay publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Annoying Orange Roleplay?
These Rust Player Stats lists take Annoying Orange Roleplay: Modded Rust servers, live and Rust roleplay servers, live. Under the server list's filters it appears in: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules and settings
Which map is running on Annoying Orange Roleplay?
Size 4,000, seed 6738: that is the procedural map Annoying Orange Roleplay runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on Annoying Orange Roleplay?
No gather rate appears in the name of Annoying Orange Roleplay. The group cap is 4 players (quad). softcore, Part of your loot is kept on Facepunch's easier mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
How full is Annoying Orange Roleplay right now?
0 of 50 slots are filled on Annoying Orange Roleplay right now. The seven-day average for this server is 0 players.
Where does Annoying Orange Roleplay sit in the rankings?
Player hours over seven days place Annoying Orange Roleplay at #15,268, among the top 68% of ranked servers. The quad table places it at #615.
Wipe schedule
What is the wipe schedule on Annoying Orange Roleplay?
Once a month, Annoying Orange Roleplay wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 28 days 3 hours ago.
What does wipe day look like on Annoying Orange Roleplay?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join Annoying Orange Roleplay?
Press F1 in Rust, bring up the console and enter client.connect 37.10.124.176:21000. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z
Game
gmsoftcore
mp50
ts4
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
