Rust Player Stats
Live UTC 72,381 playing

Online 37.114.55.92:9028 checked 10m ago

A Rust Server

Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,348top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps139
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:38 UTC19d ago 1 – running 0
Sun 20 Sep, 04:14 UTC38d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is A Rust Server online, and how reliable is it?

Right now A Rust Server is online. The reported uptime puts the last restart at roughly 2 days 5 hours ago. The last 7 full days put it at 46 of 168 hours up, 27% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does A Rust Server run smoothly?

The last 48 hours average out at 139 server fps; it never dropped below 63. Up to 47,758 entities sat in the world, buildings and deployables included. 1,813 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is A Rust Server on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at A Rust Server. Steam updates your game for you, but the protocol has to match to join.

Where is A Rust Server located?

There is no region published on A Rust Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 37.114.55.92:9028 is the address.

Tags

What do the server tags on A Rust Server mean?

Tags published by A Rust Server and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include A Rust Server?

These Rust Player Stats lists take A Rust Server: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on A Rust Server?

Size 3,000, seed 1: that is the procedural map A Rust Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on A Rust Server?

No gather rate appears in the name of A Rust Server. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is A Rust Server right now?

0 of 40 slots are filled on A Rust Server right now. Averaged out across the past week, the count is 0 players.

Where does A Rust Server sit in the rankings?

Ranked #15,348 on seven-day player hours, A Rust Server is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on A Rust Server?

The rhythm of A Rust Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 19 days 19 hours ago, its current world was made.

What does wipe day look like on A Rust Server?

0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 14 hours after the latest wipe.

How to join

How do I join A Rust Server?

In the Rust console (F1) type client.connect 37.114.55.92:9028. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://nordaris.de is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp40
Max players The cap is 40 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.