Rust Player Stats
Live UTC 64,938 playing

Offline 37.142.149.217:28015 checked 1d ago

RED PLANET TEST (local)

trio moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#8,063top 36%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list22 of 48 hours
hours it answered in the last two days
Standingtop 36%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75123:0003:0007:0012:0016:0020:00Wiped Tue 27 Oct, 07:56 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 36% of all ranked servers, and #421 of the trio servers (top 67%). Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:56 UTC1d ago – – running 0
Mon 26 Oct, 22:28 UTC1d ago – – – 0
Mon 26 Oct, 15:37 UTC2d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RED PLANET TEST (local) online, and how reliable is it?

RED PLANET TEST (local) sits offline; 25 hours ago is when it was last seen. 88% for the last 1 day, with 21 of 24 hours actually up. The first record Rust Player Stats has of it is 26 October 2026.

Which Rust version is RED PLANET TEST (local) on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at RED PLANET TEST (local). Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RED PLANET TEST (local) located?

No region is published by RED PLANET TEST (local). Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 37.142.149.217:28015.

Lists and filters

What do the server tags on RED PLANET TEST (local) mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts3 (Group limit): Teams cap at 3; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags RED PLANET TEST (local) publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include RED PLANET TEST (local)?

These Rust Player Stats lists take RED PLANET TEST (local): Modded Rust servers, live and Trio Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.

Map and rules

What are the rules and settings on RED PLANET TEST (local)?

The name of RED PLANET TEST (local) does not say what the gather rate is. A group holds 3 players at most (trio). gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on RED PLANET TEST (local) at the moment?

Down at the moment, RED PLANET TEST (local) was last seen 25 hours ago. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 23:00 UTC: 1 players on average.

Where does RED PLANET TEST (local) sit in the rankings?

The last seven days put RED PLANET TEST (local) at #8,063 on player hours: top 36% of all ranked servers. Among servers in the trio group, it ranks #421.

Wipe days

What is the wipe schedule on RED PLANET TEST (local)?

There is no next wipe to predict for RED PLANET TEST (local), which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 38 hours ago.

What does wipe day look like on RED PLANET TEST (local)?

1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join RED PLANET TEST (local)?

Press F1 in Rust, bring up the console and enter client.connect 37.142.149.217:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts3
Group limit Teams cap at 3.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.