Rust Player Stats
Live UTC 79,533 playing

Online 37.192.174.169:28002 checked 11m ago

TestPvp X10

10x weekly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#9,494top 43%
Last wipe27d agoweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps69
average over 48 hours; 60 or more is smooth
Standingtop 43%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

FitnessServer performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 4h The force wipe · high confidence

usual gap6.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hThu 12 Nov, 00:11 UTC
  3. 20d 9hThu 19 Nov, 00:11 UTC
  4. 27d 9hThu 26 Nov, 00:11 UTC
  5. 35d 4hThu 3 Dec, 19:00 UTCFW
  6. 41d 9hThu 10 Dec, 00:11 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:11 UTC21d ago 1 – running 0
Thu 1 Oct, 19:14 UTC FW27d ago 1 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is TestPvp X10 online, and how reliable is it?

The lights are on at TestPvp X10: online as you read this. Going by the uptime it reports, the last restart came about 12 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 15 September 2026.

Does TestPvp X10 run smoothly?

69 server fps on average over 48 hours, and never under 53. Up to 8,903 entities sat in the world, buildings and deployables included. Memory use reached 1,167 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is TestPvp X10 on?

On Windows, TestPvp X10 runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is TestPvp X10 located?

No region is published by TestPvp X10. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 37.192.174.169:28002.

Tags

What do the server tags on TestPvp X10 mean?

gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags TestPvp X10 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include TestPvp X10?

The Rust Player Stats lists that include TestPvp X10 are: 10x Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Map and rules

Which map is running on TestPvp X10?

Size 1,500, seed 909457518: that is the procedural map TestPvp X10 runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on TestPvp X10?

Gather rate for TestPvp X10 is 10x, straight from its name. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Population

What is the population on TestPvp X10 at the moment?

0 of 100 slots are filled on TestPvp X10 right now. The seven-day average sits at 0 players; the peak reached 1. The busiest stretch of the last 48 hours came at 04:00 UTC, averaging 0 players.

Where does TestPvp X10 sit in the rankings?

Player hours over seven days place TestPvp X10 at #9,494, among the top 43% of ranked servers.

Wipe timing

What is the wipe schedule on TestPvp X10?

With so few of TestPvp X10's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 19 hours ago, its current world was made. Its tags carry a weekly wipe schedule.

What does wipe day look like on TestPvp X10?

At their busiest, its recent wipes drew 1 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Connect

How do I join TestPvp X10?

Console route: F1 in Rust, then client.connect 37.192.174.169:28002. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.