Rust Player Stats
Live UTC 34,643 playing

Online 37.26.136.61:28025 checked 12m ago

Moldova Classic

Players now0
Slots200
Full0%
7-day average1peak 7
Rank#2,812top 13%
Last wipe26d agono schedule published
Next wipe8d 14hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps50
average over 48 hours; 60 or more is smooth
Standingtop 13%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246805:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

FitnessServer performance

02040608005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 8d 14hThu 5 Nov, 19:00 UTCFW
  2. 36d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW26d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Moldova Classic online, and how reliable is it?

The lights are on at Moldova Classic: online as you read this. Going by the uptime it reports, the last restart came about 20 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Moldova Classic run smoothly?

Averaging 50 server fps across the last 48 hours, it held a floor of 18. Its entity count reached 160,224: buildings, deployables and the rest of the world. 3,624 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Moldova Classic on?

Windows carries Rust network protocol 2635 and build 168909 at Moldova Classic. To get in, your game needs the same protocol; Steam handles the update.

Where is Moldova Classic located?

No region is published by Moldova Classic. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 37.26.136.61:28025.

Tags

What do the server tags on Moldova Classic mean?

The game's server browser reads these tags from Moldova Classic: gmrust (Game mode): Rust survival as standard; mp200 (Max players): The cap is 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Moldova Classic?

The Rust Player Stats lists that include Moldova Classic are: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which map is running on Moldova Classic?

Size 5,000, seed 753808557: that is the procedural map Moldova Classic runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Moldova Classic?

The name of Moldova Classic does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

What is the population on Moldova Classic at the moment?

The board shows Moldova Classic at 0 players, with 200 slots in total. Seven days back gives an average of 1 players and a peak of 7. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 5 players on average.

Where does Moldova Classic sit in the rankings?

The last seven days put Moldova Classic at #2,812 on player hours: top 13% of all ranked servers.

Wipe schedule

What is the wipe schedule on Moldova Classic?

With the force wipe, Moldova Classic wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 26 days 10 hours ago.

What does wipe day look like on Moldova Classic?

7 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 47 hours after the latest wipe.

How to join

How do I join Moldova Classic?

In the Rust console (F1) type client.connect 37.26.136.61:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players The cap is 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.