Rust Player Stats
Live UTC 32,207 playing

Online EU 37.27.235.111:28050 checked 12m ago

SP Private

duo monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#12,643top 57% · #2414 in EU
Last wipe5d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps6
average over 48 hours; 60 or more is smooth
Standingtop 57%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

FitnessServer performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 83% in EU, and #350 of the duo servers (top 83%). Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 13h The force wipe · high confidence

usual gap21.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 06:33 UTC5d ago 1 – running 0
Thu 1 Oct, 21:10 UTC FW27d ago 1 halved by day 3 21.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is SP Private online, and how reliable is it?

The lights are on at SP Private: online as you read this. Going by the uptime it reports, the last restart came about 5 days 21 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does SP Private run smoothly?

6 server fps on average over 48 hours, and never under 5. Its entity count reached 78,648: buildings, deployables and the rest of the world. The memory ceiling was 3,468 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is SP Private on?

Linux carries Rust network protocol 2635 and build 168909 at SP Private. Steam updates your game for you, but the protocol has to match to join.

Where is SP Private located?

The EU tag on SP Private puts it in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 37.27.235.111:28050.

Tags

What do the server tags on SP Private mean?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The cap is 50 slots; ts2 (Group limit): No more than 2 to a team; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): Europe is where the browser lists it are the tags SP Private publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include SP Private?

These Rust Player Stats lists take SP Private: Duo Rust servers, EU Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last week.

Server rules

Which map is running on SP Private?

The procedural map on SP Private is size 3,700, generated by the game from seed 1858581831. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on SP Private?

The name of SP Private does not say what the gather rate is. A group holds 2 players at most (duo). It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Its self-description is vanilla: the game as shipped by Facepunch, with rates, kits and rules untouched. Anti-cheat is on: VAC.

Player counts

How full is SP Private right now?

The board shows SP Private at 0 players, with 50 slots in total. Averaged across seven days: 0 players. The high point: 1. Peak traffic in the last 48 hours landed at 08:00 UTC, averaging 0 players.

Where does SP Private sit in the rankings?

Over the last seven days SP Private has logged enough player hours for #12,643, which puts it in the top 57% of ranked servers and at #2,414 in Europe. Among servers in the duo group, it ranks #350.

Wipe days

What is the wipe schedule on SP Private?

With the force wipe, SP Private wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 5 days 23 hours ago, its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on SP Private?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3, it had fallen below half when it didn't hold.

Joining the server

How do I join SP Private?

Press F1 in Rust, bring up the console and enter client.connect 37.27.235.111:28050. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs168909,ts2,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The cap is 50 slots.
ts2
Group limit No more than 2 to a team.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.