Rust Player Stats
Live UTC 32,585 playing

Offline 38.130.121.58:28055 checked 17h ago

testing

Players now0
Slots10
Full0%
7-day average0peak 1
Rank#14,829top 67%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list30 of 48 hours
hours it answered in the last two days
Standingtop 67%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0013:0019:0000:0006:0012:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:33 UTC17d ago 1 – running 0
Sat 10 Oct, 15:45 UTC18d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is testing online, and how reliable is it?

Offline right now, with a last sighting 17 hours ago: testing. 70 of 168 hours were up over the last 7 full days, 42% of the time. The first record Rust Player Stats has of it is 10 October 2026.

Which Rust version is testing on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at testing. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is testing located?

No region is published by testing. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 38.130.121.58:28055.

Tags

What do the server tags on testing mean?

The game's server browser reads these tags from testing: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include testing?

You will find testing on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on testing?

A procedural map, generated by the game, is what testing runs.

What are the rules and settings on testing?

The name of testing does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Population

How full is testing right now?

The board shows testing offline, last seen 17 hours ago. Seven days back gives an average of 0 players and a peak of 1.

Where does testing sit in the rankings?

Player hours over seven days place testing at #14,829, among the top 67% of ranked servers.

Wipe schedule

What is the wipe schedule on testing?

To tell its rhythm, more of testing's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 17 days 17 hours ago, its current world was made.

What does wipe day look like on testing?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join testing?

Console route: F1 in Rust, then client.connect 38.130.121.58:28055. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.