Rust Player Stats
Live UTC 33,246 playing

Offline 38.31.74.223:28015 checked 1d ago

Cross-Eyed Squiggy's x20

20x quad weekly wipes moddedoxidepvesoftcore
Players now0
Slots100
Full0%
7-day average0peak 1
Rank#11,106top 50%
Last wipe7d agoweekly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Server fps62
average over 48 hours; 60 or more is smooth
Standingtop 50%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123422:0023:0000:0001:0002:00

Hourly average and peak, UTC.

FitnessServer performance

025507510022:0023:0000:0001:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 50% of all ranked servers, and #534 of the quad servers (top 64%). Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 13d 20hThu 12 Nov, 00:18 UTC
  3. 20d 20hThu 19 Nov, 00:18 UTC
  4. 27d 20hThu 26 Nov, 00:18 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 41d 20hThu 10 Dec, 00:18 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctWed 14 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 00:18 UTC7d ago 1 – running 0
Thu 15 Oct, 20:04 UTC13d ago 1 halved by day 4 6.2 days 0
Wed 14 Oct, 00:07 UTC15d ago 2 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Cross-Eyed Squiggy's x20 online, and how reliable is it?

Offline right now, with a last sighting 25 hours ago: Cross-Eyed Squiggy's x20. The reported uptime puts the last restart at roughly 2 hours ago. 39 of 168 hours were up over the last 7 full days, 23% of the time. On 13 October 2026, Rust Player Stats saw it for the first time.

Does Cross-Eyed Squiggy's x20 run smoothly?

62 server fps on average over 48 hours, and never under 55. Buildings, deployables and everything else in the world pushed the entity count to 76,757. 2,124 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Cross-Eyed Squiggy's x20 on?

On Windows, Cross-Eyed Squiggy's x20 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is Cross-Eyed Squiggy's x20 located?

Nothing on Cross-Eyed Squiggy's x20 states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 38.31.74.223:28015.

Lists and filters

What do the server tags on Cross-Eyed Squiggy's x20 mean?

Tags published by Cross-Eyed Squiggy's x20 and picked up by the in-game browser: gmsoftcore (Game mode): The mode is softcore, easier rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): A wipe every week; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Cross-Eyed Squiggy's x20?

The Rust Player Stats lists that include Cross-Eyed Squiggy's x20 are: Rust servers above 10x, Modded Rust servers, live and Best Rust PvE servers (2026). Under the server list's filters it appears in: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Rules and settings

Which map is running on Cross-Eyed Squiggy's x20?

Size 3,500, seed 352165132: that is the procedural map Cross-Eyed Squiggy's x20 runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Cross-Eyed Squiggy's x20?

Gather rate for Cross-Eyed Squiggy's x20 is 20x, straight from its name. A group holds 4 players at most (quad). Part of your loot is kept on Facepunch's easier mode: that is the softcore game mode. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Cross-Eyed Squiggy's x20 right now?

The board shows Cross-Eyed Squiggy's x20 offline, last seen 25 hours ago. The seven-day average sits at 0 players; the peak reached 1.

Where does Cross-Eyed Squiggy's x20 sit in the rankings?

The last seven days put Cross-Eyed Squiggy's x20 at #11,106 on player hours: top 50% of all ranked servers. Among servers in the quad group, it ranks #534.

Wipe days

What is the wipe schedule on Cross-Eyed Squiggy's x20?

A schedule can't be confirmed from the wipes on record for Cross-Eyed Squiggy's x20, so the forecast follows the tag. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 7 days 3 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on Cross-Eyed Squiggy's x20?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it didn't hold.

Connect

How do I join Cross-Eyed Squiggy's x20?

Console route: F1 in Rust, then client.connect 38.31.74.223:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^p,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The mode is softcore, easier rules.
mp100
Max players Slot count: 100.
ts4
Group limit The team limit is 4.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe every week.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.