Rust Player Stats
Live UTC 72,381 playing

Online 4.182.220.38:27014 checked 8m ago

[EU] Facepunch 1

Players now52
Slots100
Full52%
7-day average55peak 70
Rank#513top 2%
Last wipe5h agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now52
52% of the slots taken
7-day average55
players on an average hour this week
7-day peak70
the fullest it got this week
48-hour peak70
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps200
average over 48 hours; 60 or more is smooth
Standingtop 2%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
02040608022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 02:58 UTCWIPEWiped Wed 28 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
05010015020022:0007:0016:0001:0010:0020:00Wiped Tue 27 Oct, 02:58 UTCWIPEWiped Wed 28 Oct, 16:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak70players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:07 UTC5h ago – – running 58
Tue 27 Oct, 02:58 UTC1d ago – – – 40
Sun 25 Oct, 02:22 UTC3d ago 70 held half 2 days 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU] Facepunch 1 online, and how reliable is it?

The lights are on at [EU] Facepunch 1: online as you read this. The reported uptime puts the last restart at roughly 3 hours ago. 100% of the time over the last 3 full days, which is 72 of 72 hours up. Rust Player Stats logged it for the first time on 24 October 2026.

Does [EU] Facepunch 1 run smoothly?

The last 48 hours average out at 200 server fps; it never dropped below 200. Up to 39,576 entities sat in the world, buildings and deployables included. Memory use reached 1,997 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [EU] Facepunch 1 on?

Linux carries Rust network protocol 2635 at [EU] Facepunch 1. To get in, your game needs the same protocol; Steam handles the update.

Where is [EU] Facepunch 1 located?

Nothing in the tags places [EU] Facepunch 1, but its name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 4.182.220.38:27014.

Lists and filters

What do the server tags on [EU] Facepunch 1 mean?

Tags published by [EU] Facepunch 1 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; ptrak (Networking): RakNet handles the network here, the game's standard layer; monthly (Monthly): The wipe comes once a month, with the force wipe from Facepunch; vanilla (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; tutorial (Tutorial on): Facepunch's tutorial is available for new players; official (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; hdbb61e7f (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [EU] Facepunch 1?

You will find [EU] Facepunch 1 on the following Rust Player Stats lists: EU Rust servers, live and Community servers, ranked live. These filters on the server list bring it up: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

Rules and settings

Which map is running on [EU] Facepunch 1?

The procedural map on [EU] Facepunch 1 is size 4,500, generated by the game from seed 295982. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [EU] Facepunch 1?

The name of [EU] Facepunch 1 does not say what the gather rate is. The group limit goes unpublished here. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is [EU] Facepunch 1 right now?

The board shows [EU] Facepunch 1 at 52 players, with 100 slots in total. The seven-day average sits at 55 players; the peak reached 70. Peak traffic in the last 48 hours landed at 00:00 UTC, averaging 62 players.

Where does [EU] Facepunch 1 sit in the rankings?

Player hours over seven days place [EU] Facepunch 1 at #513, among the top 2% of ranked servers.

Wipe days

What is the wipe schedule on [EU] Facepunch 1?

No next wipe can be predicted for [EU] Facepunch 1, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 5 hours ago is when its current world was made.

What does wipe day look like on [EU] Facepunch 1?

70 players on average is what its recent wipes drew at their busiest. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Joining the server

How do I join [EU] Facepunch 1?

Console route: F1 in Rust, then client.connect 4.182.220.38:27014. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,hdbb61e7f,stok,gmrust

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
ptrak
Networking RakNet handles the network here, the game's standard layer.

Wipe schedule

monthly
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

vanilla
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Gameplay

tutorial
Tutorial on Facepunch's tutorial is available for new players.

Other

official
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
hdbb61e7f
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.