Rust Player Stats
Live UTC 96,383 playing

Online 40.160.19.53:28015 checked 9m ago

[US East] Facepunch Primitive 1

official monthly wipes
Players now20
Slots400
Full5%
7-day average21peak 45
Rank#646top 3%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 400 slots
Players now20
5% of the slots taken
7-day average21
players on an average hour this week
7-day peak45
the fullest it got this week
48-hour peak44
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps216
average over 48 hours; 60 or more is smooth
Standingtop 3%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
02040608019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
120040060080020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 9d 0h The force wipe · high confidence

wipe-day peak76players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 76, 5 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:39 UTC FW26d ago 76 – running 14

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US East] Facepunch Primitive 1 online, and how reliable is it?

The lights are on at [US East] Facepunch Primitive 1: online as you read this. Going by the uptime it reports, the last restart came about 5 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Does [US East] Facepunch Primitive 1 run smoothly?

Averaging 216 server fps across the last 48 hours, it held a floor of 182. Its entity count reached 157,617: buildings, deployables and the rest of the world. The memory ceiling was 6,621 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US East] Facepunch Primitive 1 on?

On Windows, [US East] Facepunch Primitive 1 runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is [US East] Facepunch Primitive 1 located?

No region tag comes from [US East] Facepunch Primitive 1, but the name points to North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 40.160.19.53:28015.

Server tags

What do the server tags on [US East] Facepunch Primitive 1 mean?

Tags published by [US East] Facepunch Primitive 1 and picked up by the in-game browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee only: the primitive ruleset; mp400 (Max players): Slot count: 400; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available for new players; sc2 (Custom tag): A plugin or the owner set this tag; it's not one of Rust's standard tags. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [US East] Facepunch Primitive 1?

A single operator most likely stands behind [US East] Facepunch Primitive 1 and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [US East] Facepunch Primitive 1?

These Rust Player Stats lists take [US East] Facepunch Primitive 1: Official Rust servers, ranked live, Primitive Rust servers, live, Rust tutorial servers and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Server rules

Which map is running on [US East] Facepunch Primitive 1?

[US East] Facepunch Primitive 1 runs a game-generated procedural map: size 4,250, seed 135398213. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on [US East] Facepunch Primitive 1?

The name of [US East] Facepunch Primitive 1 does not say what the gather rate is. Groups top out at 8 players, the default for the game. primitive, bows, spears and melee, with no guns. You can fight and raid other players here. The in-game Official tab is where it is listed. Anti-cheat is on: VAC.

Player counts

How full is [US East] Facepunch Primitive 1 right now?

20 of 400 slots are filled on [US East] Facepunch Primitive 1 right now. Seven days back gives an average of 21 players and a peak of 45. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 41 players.

Where does [US East] Facepunch Primitive 1 sit in the rankings?

Player hours over seven days place [US East] Facepunch Primitive 1 at #646, among the top 3% of ranked servers.

Wipe schedule

What is the wipe schedule on [US East] Facepunch Primitive 1?

The force wipe is the only wipe for [US East] Facepunch Primitive 1, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 26 days ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US East] Facepunch Primitive 1?

The average busiest point of its recent wipes was 76 players. The crowd reached its peak 5 hours after the latest wipe.

How to join

How do I join [US East] Facepunch Primitive 1?

Press F1 in Rust, bring up the console and enter client.connect 40.160.19.53:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Bows, spears and melee only: the primitive ruleset.
mp400
Max players Slot count: 400.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for new players.

Other

sc2
Custom tag A plugin or the owner set this tag; it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.