Rust Player Stats
Live UTC 53,688 playing

Online 43.239.136.100:28015 checked 7m ago

[EA] Facepunch 1

official monthly wipes vanilla
Players now9
Slots250
Full4%
7-day average10peak 28
Rank#934top 4%
Last wipe26d agomonthly schedule
Next wipe8d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 250 slots
Players now9
4% of the slots taken
7-day average10
players on an average hour this week
7-day peak28
the fullest it got this week
48-hour peak21
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Server fps119
average over 48 hours; 60 or more is smooth
Standingtop 4%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
01020304010:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 9h The force wipe · high confidence

wipe-day peak201players, last three wipes

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 20 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW26d ago 201 – running 21

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [EA] Facepunch 1 online, and how reliable is it?

The lights are on at [EA] Facepunch 1: online as you read this. The reported uptime puts the last restart at roughly 3 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EA] Facepunch 1 run smoothly?

119 server fps on average over 48 hours, and never under 88. Its entity count reached 141,802: buildings, deployables and the rest of the world. Memory use reached 51,900 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EA] Facepunch 1 on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at [EA] Facepunch 1. Steam updates your game for you, but the protocol has to match to join.

Where is [EA] Facepunch 1 located?

No region is published by [EA] Facepunch 1. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 43.239.136.100:28015.

Tags

What do the server tags on [EA] Facepunch 1 mean?

official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^t (Tutorial on): New to Rust? Facepunch's tutorial runs here; sc3 (Custom tag): The owner or a plugin added this non-standard tag are the tags [EA] Facepunch 1 publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [EA] Facepunch 1?

One operator most likely runs [EA] Facepunch 1 and the 124 other servers we track that share its playrust.com hostname.

Which Rust Player Stats lists and filters include [EA] Facepunch 1?

The Rust Player Stats lists that include [EA] Facepunch 1 are: Official Rust servers, ranked live, Rust tutorial servers and Vanilla Rust servers. These filters on the server list bring it up: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average; Boxes: Official only.

Server rules

Which map is running on [EA] Facepunch 1?

The procedural map on [EA] Facepunch 1 is size 4,500, generated by the game from seed 1849158157. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [EA] Facepunch 1?

No gather rate appears in the name of [EA] Facepunch 1. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. It appears under Official inside the game. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.

Player counts

How full is [EA] Facepunch 1 right now?

The board shows [EA] Facepunch 1 at 9 players, with 250 slots in total. The seven-day average sits at 10 players; the peak reached 28. Peak traffic in the last 48 hours landed at 10:00 UTC, averaging 19 players.

Where does [EA] Facepunch 1 sit in the rankings?

Player hours over seven days place [EA] Facepunch 1 at #934, among the top 4% of ranked servers.

Wipe days

What is the wipe schedule on [EA] Facepunch 1?

Once a month, [EA] Facepunch 1 wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 26 days 16 hours ago is when its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [EA] Facepunch 1?

At their busiest, its recent wipes drew 201 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join [EA] Facepunch 1?

In the Rust console (F1) type client.connect 43.239.136.100:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc3,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival as standard.
mp250
Max players Slot count: 250.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Gameplay

^t
Tutorial on New to Rust? Facepunch's tutorial runs here.

Other

sc3
Custom tag The owner or a plugin added this non-standard tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.