Rust Player Stats
Live UTC 51,557 playing

Online OC 45.121.208.22:49015 checked 12m ago

Rust Perth | 2x | Fortnightly | Convoys |

2x biweekly wipes moddedoxide
Players now1
Slots50
Full2%
7-day average1peak 13
Rank#2,591top 12% · #71 in OC
Last wipe13d agobiweekly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak13
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 35% in OC. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 11

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 14d 19hThu 12 Nov, 19:01 UTC
  3. 35d 19hThu 3 Dec, 19:00 UTCFW
  4. 42d 19hThu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 32 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC13d ago 4 – running 0
Thu 1 Oct, 19:01 UTC FW27d ago 5 halved by day 11 14 days 0
Thu 17 Sep, 19:01 UTC41d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rust Perth | 2x | Fortnightly | Convoys | online, and how reliable is it?

Online now, Rust Perth | 2x | Fortnightly | Convoys | is up. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.

Does Rust Perth | 2x | Fortnightly | Convoys | run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 60. Buildings, deployables and everything else in the world pushed the entity count to 84,339. 2,848 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Rust Perth | 2x | Fortnightly | Convoys | on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Rust Perth | 2x | Fortnightly | Convoys |. Steam updates your game for you, but the protocol has to match to join.

Where is Rust Perth | 2x | Fortnightly | Convoys | located?

Its OC tag places Rust Perth | 2x | Fortnightly | Convoys | in Oceania. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 45.121.208.22:49015 is the address.

Tags

What do the server tags on Rust Perth | 2x | Fortnightly | Convoys | mean?

gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; OC (Oceania): In the server browser it sits under Oceania are the tags Rust Perth | 2x | Fortnightly | Convoys | publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rust Perth | 2x | Fortnightly | Convoys |?

These Rust Player Stats lists take Rust Perth | 2x | Fortnightly | Convoys |: 2x Rust servers, Oceania Rust servers, live and Modded Rust servers, live. Searching the server list with these filters returns it: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server rules

Which map is running on Rust Perth | 2x | Fortnightly | Convoys |?

Size 3,750, seed 1337: that is the procedural map Rust Perth | 2x | Fortnightly | Convoys | runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Rust Perth | 2x | Fortnightly | Convoys |?

The name says it: 2x gather on Rust Perth | 2x | Fortnightly | Convoys |. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on Rust Perth | 2x | Fortnightly | Convoys | at the moment?

The board shows Rust Perth | 2x | Fortnightly | Convoys | at 1 players, with 50 slots in total. Seven days back gives an average of 1 players and a peak of 13. It drew its biggest crowd of the last 48 hours at 07:00 UTC: 4 players on average.

Where does Rust Perth | 2x | Fortnightly | Convoys | sit in the rankings?

Rust Perth | 2x | Fortnightly | Convoys | sits at #2,591 for player hours in the past seven days — #71 in Oceania and inside the top 12% of every ranked server.

Wipe schedule

What is the wipe schedule on Rust Perth | 2x | Fortnightly | Convoys |?

every 4 weeks on Thursday at 19:01 UTC is when Rust Perth | 2x | Fortnightly | Convoys | wipes. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 13 days 4 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Rust Perth | 2x | Fortnightly | Convoys |?

4 players on average is what its recent wipes drew at their busiest. 32 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. It fell below half by day 11 when it didn't hold.

How to join

How do I join Rust Perth | 2x | Fortnightly | Convoys |?

Console route: F1 in Rust, then client.connect 45.121.208.22:49015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,OC,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.