Rust Player Stats
Live UTC 93,191 playing

Offline 45.129.156.2:28015 checked 1d ago

Dev Testing Server - Unsecure

Players now1
Slots10
Full10%
7-day average1peak 1
Rank#5,735top 26%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list6 of 48 hours
hours it answered in the last two days
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75120:0021:0022:0023:0015:0018:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 9

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 12:40 UTC3d ago 1 – running 1
Fri 23 Oct, 13:08 UTC4d ago 1 – 1 days 1
Sun 11 Oct, 13:35 UTC16d ago 1 held half 12 days 1
Sun 4 Oct, 12:37 UTC23d ago 1 held half 7 days 0
Tue 22 Sep, 19:01 UTC35d ago 1 halved by day 9 11.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Dev Testing Server - Unsecure online, and how reliable is it?

Offline right now, with a last sighting 24 hours ago: Dev Testing Server - Unsecure. The last 7 full days put it at 39 of 168 hours up, 23% uptime. On 20 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Dev Testing Server - Unsecure on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Dev Testing Server - Unsecure. Steam updates your game for you, but the protocol has to match to join.

Where is Dev Testing Server - Unsecure located?

Nothing on Dev Testing Server - Unsecure states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 45.129.156.2:28015 is the address.

Server tags

What do the server tags on Dev Testing Server - Unsecure mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set are the tags Dev Testing Server - Unsecure publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Dev Testing Server - Unsecure?

You will find Dev Testing Server - Unsecure on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on Dev Testing Server - Unsecure?

A procedural map, generated by the game, is what Dev Testing Server - Unsecure runs.

What are the rules and settings on Dev Testing Server - Unsecure?

Nothing in the name of Dev Testing Server - Unsecure states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. VAC is off, so Valve's anti-cheat is not watching.

Population

What is the population on Dev Testing Server - Unsecure at the moment?

Down at the moment, Dev Testing Server - Unsecure was last seen 24 hours ago. Seven days back gives an average of 1 players and a peak of 1. Peak traffic in the last 48 hours landed at 15:00 UTC, averaging 1 players.

Where does Dev Testing Server - Unsecure sit in the rankings?

Ranked #5,735 on seven-day player hours, Dev Testing Server - Unsecure is in the top 26% of all ranked servers.

Wipe schedule

What is the wipe schedule on Dev Testing Server - Unsecure?

No next wipe can be predicted for Dev Testing Server - Unsecure, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 3 days 3 hours ago.

What does wipe day look like on Dev Testing Server - Unsecure?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. By day 9, it had fallen below half when it didn't hold.

How to join

How do I join Dev Testing Server - Unsecure?

Console route: F1 in Rust, then client.connect 45.129.156.2:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players It holds 10 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.