Online 45.136.204.49:20000 checked 9m ago
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1
By the numbersMatch stats
against its 150 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 3% of all ranked servers, and #35 of the quad servers (top 4%). Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeFriday 30 October, 10:54 UTCin 2d 9h Every Friday at 10:54 UTC · high confidence
Coming wipes
- 2d 9hFri 30 Oct, 10:54 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 9d 9hFri 6 Nov, 10:54 UTC
- 16d 9hFri 13 Nov, 10:54 UTC
- 23d 9hFri 20 Nov, 10:54 UTC
- 30d 9hFri 27 Nov, 10:54 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 37d 9hFri 4 Dec, 10:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 101, 6 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:54 UTC4d ago | 101 | – | running | 10 |
| Fri 16 Oct, 10:55 UTC11d ago | 66 | halved by day 3 | 7 days | 8 |
| Fri 9 Oct, 10:55 UTC18d ago | 73 | halved by day 2 | 7 days | 7 |
| Fri 2 Oct, 10:57 UTC25d ago | 58 | halved by day 3 | 7 days | 11 |
| Thu 1 Oct, 18:48 UTC FW26d ago | 58 | – | 0.7 days | 6 |
| Fri 25 Sep, 10:57 UTC32d ago | 83 | halved by day 3 | 6.3 days | 9 |
| Fri 18 Sep, 10:57 UTC39d ago | 128 | halved by day 2 | 7 days | 5 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 online, and how reliable is it?
Online now, UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is up. The reported uptime puts the last restart at roughly 20 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 run smoothly?
Averaging 59 server fps across the last 48 hours, it held a floor of 59. Buildings, deployables and everything else in the world pushed the entity count to 160,968. 5,714 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. Steam updates your game for you, but the protocol has to match to join.
Where is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 located?
No region is published by UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 45.136.204.49:20000.
Server tags
What do the server tags on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 mean?
gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slot count: 150; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^w (Weekly): Wipes come every week; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here are the tags UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
One operator most likely runs UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 and the 4 other servers we track that share its ultimaterust.com hostname.
Which Rust Player Stats lists and filters include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The Rust Player Stats lists that include UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 are: 2x Rust servers, Modded Rust servers, live and Rust servers with zombies. Under the server list's filters it appears in: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Average players: 10+ on average.
Server rules
Which map is running on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 runs a game-generated procedural map: size 4,250, seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The name says it: 2x gather on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1. The group cap is 4 players (quad). survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. Anti-cheat is on: VAC.
Population
How full is UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 right now?
The board shows UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at 4 players, with 150 slots in total. Averaged across seven days: 20 players. The high point: 101. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 21 players.
Where does UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 sit in the rankings?
The last seven days put UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 at #660 on player hours: top 3% of all ranked servers. Among servers in the quad group, it ranks #35.
Wipe days
What is the wipe schedule on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
The wipe rhythm for UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1 is every Friday at 10:54 UTC. Friday 30 October at 10:54 UTC is when its next wipe is due. The world it runs now was made 4 days 14 hours ago. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
At their busiest, its recent wipes drew 80 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 3 when it didn't hold.
How to join
How do I join UltimateRust.com - Zombie Land | Squad | x2 | Procedural | 23.1?
In the Rust console (F1) type client.connect 45.136.204.49:20000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp150,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts4
Game
gmrust
mp150
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.