Offline 45.138.174.22:28352 checked 1d ago
[RU] Rucepunch 2
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:16 UTC FW27d ago | 0 | – | running | 0 |
| Sun 27 Sep, 07:31 UTC32d ago | 2 | halved by day 1 | 4.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is [RU] Rucepunch 2 online, and how reliable is it?
[RU] Rucepunch 2 sits offline; 40 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 6 days 23 hours ago. 85% of the time over the last 7 full days, which is 143 of 168 hours up. On 27 September 2026, Rust Player Stats saw it for the first time.
Does [RU] Rucepunch 2 run smoothly?
The last 48 hours average out at 40 server fps; it never dropped below 15. Buildings, deployables and everything else in the world pushed the entity count to 117,437. The memory ceiling was 4,822 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is [RU] Rucepunch 2 on?
Rust network protocol 2634 and build 167781 on Linux: that is the setup at [RU] Rucepunch 2. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is [RU] Rucepunch 2 located?
The name of [RU] Rucepunch 2 points to Europe, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 45.138.174.22:28352.
Lists and filters
What do the server tags on [RU] Rucepunch 2 mean?
The game's server browser reads these tags from [RU] Rucepunch 2: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include [RU] Rucepunch 2?
The Rust Player Stats lists that include [RU] Rucepunch 2 are: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Map and rules
Which map is running on [RU] Rucepunch 2?
The procedural map on [RU] Rucepunch 2 is size 4,500, generated by the game from seed 948261318. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on [RU] Rucepunch 2?
No gather rate appears in the name of [RU] Rucepunch 2. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Population
How full is [RU] Rucepunch 2 right now?
Last seen 40 hours ago, [RU] Rucepunch 2 is offline right now. The seven-day average for this server is 0 players.
Where does [RU] Rucepunch 2 sit in the rankings?
The last seven days put [RU] Rucepunch 2 at #15,335 on player hours: top 69% of all ranked servers.
Wipe days
What is the wipe schedule on [RU] Rucepunch 2?
The record holds too few of [RU] Rucepunch 2's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 18 hours ago is when its current world was made.
What does wipe day look like on [RU] Rucepunch 2?
The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.
Joining the server
How do I join [RU] Rucepunch 2?
Console route: F1 in Rust, then client.connect 45.138.174.22:28352. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.