Rust Player Stats
Live UTC 75,694 playing

Offline 45.138.174.22:28352 checked 1d ago

[RU] Rucepunch 2

vanilla
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list8 of 48 hours
hours it answered in the last two days
Server fps40
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123415:0016:0018:0019:0021:0022:00

Hourly average and peak, UTC.

FitnessServer performance

02040608015:0016:0018:0019:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW27d ago 0 – running 0
Sun 27 Sep, 07:31 UTC32d ago 2 halved by day 1 4.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [RU] Rucepunch 2 online, and how reliable is it?

[RU] Rucepunch 2 sits offline; 40 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 6 days 23 hours ago. 85% of the time over the last 7 full days, which is 143 of 168 hours up. On 27 September 2026, Rust Player Stats saw it for the first time.

Does [RU] Rucepunch 2 run smoothly?

The last 48 hours average out at 40 server fps; it never dropped below 15. Buildings, deployables and everything else in the world pushed the entity count to 117,437. The memory ceiling was 4,822 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [RU] Rucepunch 2 on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at [RU] Rucepunch 2. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [RU] Rucepunch 2 located?

The name of [RU] Rucepunch 2 points to Europe, though it publishes no region tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 45.138.174.22:28352.

Lists and filters

What do the server tags on [RU] Rucepunch 2 mean?

The game's server browser reads these tags from [RU] Rucepunch 2: gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [RU] Rucepunch 2?

The Rust Player Stats lists that include [RU] Rucepunch 2 are: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Under the server list's filters it appears in: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Map and rules

Which map is running on [RU] Rucepunch 2?

The procedural map on [RU] Rucepunch 2 is size 4,500, generated by the game from seed 948261318. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [RU] Rucepunch 2?

No gather rate appears in the name of [RU] Rucepunch 2. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Vanilla is its own label: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Population

How full is [RU] Rucepunch 2 right now?

Last seen 40 hours ago, [RU] Rucepunch 2 is offline right now. The seven-day average for this server is 0 players.

Where does [RU] Rucepunch 2 sit in the rankings?

The last seven days put [RU] Rucepunch 2 at #15,335 on player hours: top 69% of all ranked servers.

Wipe days

What is the wipe schedule on [RU] Rucepunch 2?

The record holds too few of [RU] Rucepunch 2's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 18 hours ago is when its current world was made.

What does wipe day look like on [RU] Rucepunch 2?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1, it had fallen below half when it didn't hold.

Joining the server

How do I join [RU] Rucepunch 2?

Console route: F1 in Rust, then client.connect 45.138.174.22:28352. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.