Rust Player Stats
Live UTC 94,650 playing

Online NA 45.45.239.176:28015 checked 12m ago

Testing Grounds

monthly wipes vanillamoddedoxide
Players now2
Slots15
Full13%
7-day average2peak 8
Rank#2,237top 10% · #354 in NA
Last wipe25d agomonthly schedule
Next wipe8d 23hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 15 slots
Players now2
13% of the slots taken
7-day average2
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak6
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 10%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 10% of all ranked servers, top 19% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 8d 23h The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 36d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:18 UTC25d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Testing Grounds online, and how reliable is it?

Right now Testing Grounds is online. Going by the uptime it reports, the last restart came about 7 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does Testing Grounds run smoothly?

Averaging 30 server fps across the last 48 hours, it held a floor of 30. Its entity count reached 7,075: buildings, deployables and the rest of the world. 1,274 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Testing Grounds on?

On Linux, Testing Grounds runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Testing Grounds located?

Its NA tag places Testing Grounds in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 45.45.239.176:28015.

Lists and filters

What do the server tags on Testing Grounds mean?

gmvanilla (Game mode): It's vanilla survival; mp15 (Max players): The cap is 15 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): The game as shipped by Facepunch, with rates, kits and rules untouched; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags Testing Grounds publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Testing Grounds?

You will find Testing Grounds on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Testing Grounds?

The procedural map on Testing Grounds is size 1,200, generated by the game from seed 2147483647. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Testing Grounds?

No gather rate appears in the name of Testing Grounds. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is its own label: the game as shipped by Facepunch, with rates, kits and rules untouched. VAC is off, so Valve's anti-cheat is not watching.

Population

How full is Testing Grounds right now?

2 of 15 slots are filled on Testing Grounds right now. Averaged across seven days: 2 players. The high point: 8. Peak traffic in the last 48 hours landed at 16:00 UTC, averaging 5 players.

Where does Testing Grounds sit in the rankings?

Over the last seven days Testing Grounds has logged enough player hours for #2,237, which puts it in the top 10% of ranked servers and at #354 in North America.

Wipe days

What is the wipe schedule on Testing Grounds?

With the force wipe, Testing Grounds wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 25 days 17 hours ago is when its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on Testing Grounds?

At their busiest, its recent wipes drew 5 players on average. 13 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join Testing Grounds?

Press F1 in Rust, bring up the console and enter client.connect 45.45.239.176:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp15,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp15
Max players The cap is 15 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Difficulty

^v
Vanilla The game as shipped by Facepunch, with rates, kits and rules untouched.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.