Rust Player Stats
Live UTC 42,840 playing

Online 46.146.234.109:10000 checked 11m ago

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

1x biweekly wipes moddedoxidepve
Players now2
Slots200
Full1%
7-day average2peak 7
Rank#2,513top 11%
Last wipe15d agobiweekly schedule
Next wipe6d 12hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 200 slots
Players now2
1% of the slots taken
7-day average2
players on an average hour this week
7-day peak7
the fullest it got this week
48-hour peak4
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps140
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020007:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 6d 12h The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 6

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 12d 23hThu 12 Nov, 06:37 UTC
  3. 34d 12hThu 3 Dec, 19:00 UTCFW
  4. 40d 23hThu 10 Dec, 06:37 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 31 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:37 UTC15d ago 11 – running 0
Thu 1 Oct, 18:06 UTC FW28d ago 12 halved by day 8 13.5 days 3
Thu 17 Sep, 06:59 UTC42d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics online, and how reliable is it?

Online now, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is up. Going by the uptime it reports, the last restart came about 4 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics run smoothly?

Averaging 140 server fps across the last 48 hours, it held a floor of 85. Buildings, deployables and everything else in the world pushed the entity count to 144,888. 5,023 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on?

On Windows, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics located?

There is no region published on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 46.146.234.109:10000.

Server tags

What do the server tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics mean?

The game's server browser reads these tags from |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): Slot count: 200; ts10 (Group limit): No more than 10 to a team; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

You will find |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics on the following Rust Player Stats lists: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 1x.

Map and rules

Which map is running on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

Size 4,500, seed 1337: that is the procedural map |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page. Read the map name off the board: Custom Map.

What are the rules and settings on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

The name says it: 1x gather on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics. Groups top out at 10 players. pve, no player-versus-player fighting. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics right now?

2 of 200 slots are filled on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics right now. The seven-day average sits at 2 players; the peak reached 7. It drew its biggest crowd of the last 48 hours at 13:00 UTC: 3 players on average.

Where does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics sit in the rankings?

The last seven days put |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics at #2,513 on player hours: top 11% of all ranked servers.

Wipe schedule

What is the wipe schedule on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

The wipe rhythm for |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is every 4 weeks on Thursday at 06:37 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 15 days ago, its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

The average busiest point of its recent wipes was 16 players. 31 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 6, it had fallen below half when it didn't hold.

Joining the server

How do I join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

In the Rust console (F1) type client.connect 46.146.234.109:10000. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rust-stalker.gamestores.app is where its website lives.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players Slot count: 200.
ts10
Group limit No more than 10 to a team.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.