Rust Player Stats
Live UTC 73,690 playing

Offline 46.146.234.109:28015 checked 14d ago

Test

biweekly wipes moddedoxidepve
Players now1
Slots200
Full0%
7-day average0peak –
Rank#14,101top 65%
Last wipe14d agobiweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now1
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 6d 20h The force wipe · high confidence

usual gap2.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 8hThu 12 Nov, 07:17 UTC
  3. 27d 8hThu 26 Nov, 07:17 UTC
  4. 34d 20hThu 3 Dec, 19:00 UTCFW
  5. 41d 8hThu 10 Dec, 07:17 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 7 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 07:17 UTC14d ago 1 – running 0
Wed 7 Oct, 22:10 UTC22d ago 0 – 7.4 days 0
Sun 4 Oct, 14:58 UTC25d ago 1 – 3.3 days 1
Fri 2 Oct, 19:53 UTC27d ago 1 – 1.8 days 0
Fri 2 Oct, 02:49 UTC27d ago 1 – 0.7 days 0
Tue 29 Sep, 16:04 UTC30d ago 0 – 2.4 days 0
Wed 23 Sep, 19:24 UTC36d ago 0 – 5.9 days 1
Wed 23 Sep, 13:15 UTC36d ago 1 – 0.3 days 0
Tue 22 Sep, 10:33 UTC37d ago 1 – 1.1 days 1
Sat 19 Sep, 11:19 UTC40d ago 1 – 3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Test online, and how reliable is it?

Test sits offline; 14 days 15 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 16 September 2026.

Which Rust version is Test on?

Windows carries Rust network protocol 2634 and build 167781 at Test. Steam updates your game for you, but the protocol has to match to join.

Where is Test located?

No region is published by Test. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 46.146.234.109:28015.

Server tags

What do the server tags on Test mean?

Tags published by Test and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp200 (Max players): It holds 200 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include Test?

The Rust Player Stats lists that include Test are: Modded Rust servers, live and Best Rust PvE servers (2026). Searching the server list with these filters returns it: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules and settings

What are the rules and settings on Test?

The name of Test does not say what the gather rate is. The cap is 8 players per group, the game's default. pve, no player-versus-player fighting. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Test right now?

Down at the moment, Test was last seen 14 days 15 hours ago.

Where does Test sit in the rankings?

Player hours over seven days place Test at #14,101, among the top 65% of ranked servers.

Wipe timing

What is the wipe schedule on Test?

With so few of Test's wipes logged, its tag is what the prediction goes on, not a confirmed schedule. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 14 days 15 hours ago is when its current world was made. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on Test?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Test?

Console route: F1 in Rust, then client.connect 46.146.234.109:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp200
Max players It holds 200 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.