Rust Player Stats
Live UTC 49,486 playing

Online 46.149.81.1:28015 checked 10m ago

Potterhead

Players now1
Slots1
Full100%
7-day average1peak 1
Rank#7,296top 33%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 1 slots
Players now1
100% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list8 of 48 hours
hours it answered in the last two days
Standingtop 33%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0002:0018:0019:0022:0023:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 18:42 UTC2d ago 1 – running 1
Thu 22 Oct, 22:29 UTC5d ago 1 – 2.8 days 1
Thu 22 Oct, 13:53 UTC5d ago 1 – 0.4 days 0
Sat 3 Oct, 16:50 UTC24d ago 1 held half 18.9 days 1
Sat 3 Oct, 10:44 UTC24d ago 1 – 0.3 days 0
Sun 27 Sep, 20:55 UTC30d ago 1 held half 5.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Potterhead online, and how reliable is it?

Online now, Potterhead is up. 15 of 168 hours were up over the last 7 full days, 9% of the time. The first record Rust Player Stats has of it is 13 September 2026.

Which Rust version is Potterhead on?

Windows carries Rust network protocol 2635 and build 168909 at Potterhead. To get in, your game needs the same protocol; Steam handles the update.

Where is Potterhead located?

No region is published by Potterhead. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 46.149.81.1:28015 is the address.

Server tags

What do the server tags on Potterhead mean?

The game's server browser reads these tags from Potterhead: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Potterhead?

These Rust Player Stats lists take Potterhead: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules and settings

Which map is running on Potterhead?

Potterhead runs a map the game generates: procedural.

What are the rules and settings on Potterhead?

Nothing in the name of Potterhead states a gather rate. The cap is 8 players per group, the game's default. survival, gather, build, raid: the standard game. You can fight and raid other players here. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Live counts

How full is Potterhead right now?

Out of 1 slots, 1 are taken on Potterhead at this moment. Averaged across seven days: 1 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 01:00 UTC: 1 players on average.

Where does Potterhead sit in the rankings?

The last seven days put Potterhead at #7,296 on player hours: top 33% of all ranked servers.

Wipe days

What is the wipe schedule on Potterhead?

There is no next wipe to predict for Potterhead, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 2 days 6 hours ago is when its current world was made.

What does wipe day look like on Potterhead?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 0 hours after the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.

Connect

How do I join Potterhead?

Press F1 in Rust, bring up the console and enter client.connect 46.149.81.1:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. It is at capacity now, which means a queue.

GlossaryServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players Slot count: 1.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.