Offline EU 46.174.48.13:28015 checked 13d ago
240_FPS [RU]
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
FixturesWipe schedule
from its schedule tagNext wipeThursday 29 October, 18:37 UTCin 1d 8h Its weekly schedule tag · low confidence
Coming wipes
- 1d 8hThu 29 Oct, 18:37 UTC
- 8d 8hThu 5 Nov, 19:00 UTCFW
- 15d 8hThu 12 Nov, 18:37 UTC
- 22d 8hThu 19 Nov, 18:37 UTC
- 29d 8hThu 26 Nov, 18:37 UTC
- 36d 8hThu 3 Dec, 19:00 UTCFW
- 43d 8hThu 10 Dec, 18:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 1 |
| Fri 25 Sep, 07:50 UTC33d ago | 4 | halved by day 5 | 6.4 days | 1 |
| Fri 18 Sep, 11:51 UTC39d ago | 4 | halved by day 4 | 6.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is 240_FPS [RU] online, and how reliable is it?
Down at the moment, 240_FPS [RU] was last seen 13 days 18 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 15 September 2026.
Which Rust version is 240_FPS [RU] on?
Linux carries Rust network protocol 2634 and build 167398 at 240_FPS [RU]. To get in, your game needs the same protocol; Steam handles the update.
Where is 240_FPS [RU] located?
The EU tag on 240_FPS [RU] puts it in Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 46.174.48.13:28015.
Server tags
What do the server tags on 240_FPS [RU] mean?
Tags published by 240_FPS [RU] and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^w (Weekly): Wipes come every week; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; EU (Europe): The server browser files it under Europe. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include 240_FPS [RU]?
These Rust Player Stats lists take 240_FPS [RU]: EU Rust servers, live, Community servers, ranked live and Vanilla Rust servers. Searching the server list with these filters returns it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server rules
Which map is running on 240_FPS [RU]?
The procedural map on 240_FPS [RU] is size 4,500, generated by the game from seed 782583436. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on 240_FPS [RU]?
The name of 240_FPS [RU] does not say what the gather rate is. Up to 8 players to a group, which is the default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Plugins in use: Oxide. The word it uses is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on 240_FPS [RU] at the moment?
Down at the moment, 240_FPS [RU] was last seen 13 days 18 hours ago.
Where does 240_FPS [RU] sit in the rankings?
240_FPS [RU] sits at #15,247 for player hours in the past seven days — #2,571 in Europe and inside the top 70% of every ranked server.
Wipe timing
What is the wipe schedule on 240_FPS [RU]?
The prediction follows its tag, because too few of 240_FPS [RU]'s wipes are on record to confirm its schedule. Thursday 29 October at 18:37 UTC is when its next wipe is due. 26 days 15 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.
What does wipe day look like on 240_FPS [RU]?
The average busiest point of its recent wipes was 3 players. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell below half by day 4.5 when it didn't hold.
How to join
How do I join 240_FPS [RU]?
In the Rust console (F1) type client.connect 46.174.48.13:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.