Rust Player Stats
Live UTC 103,409 playing

Online 46.174.50.219:28315 checked 11m ago

R2 Test Server

Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,289top 69%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps200
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is R2 Test Server online, and how reliable is it?

Right now R2 Test Server is online. About 5 days 7 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.

Does R2 Test Server run smoothly?

The last 48 hours average out at 200 server fps; it never dropped below 182. Buildings, deployables and everything else in the world pushed the entity count to 108,699. 4,222 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is R2 Test Server on?

Linux carries Rust network protocol 2632 and build 160556 at R2 Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is R2 Test Server located?

Nothing on R2 Test Server states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 46.174.50.219:28315.

Tags

What do the server tags on R2 Test Server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default 8 per team applies here; v2632 (Protocol): To join, your game has to run protocol 2632; cs160556 (Build): It runs game build 160556; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank are the tags R2 Test Server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include R2 Test Server?

The Rust Player Stats lists that include R2 Test Server are: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on R2 Test Server?

R2 Test Server runs a game-generated procedural map: size 4,250, seed 1107894951. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on R2 Test Server?

No gather rate appears in the name of R2 Test Server. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. PvP is on, and so is raiding. The server browser lists it under Community. Anti-cheat is off: VAC.

Player counts

What is the population on R2 Test Server at the moment?

0 of 50 slots are filled on R2 Test Server right now. Averaged out across the past week, the count is 0 players.

Where does R2 Test Server sit in the rankings?

Ranked #15,289 on seven-day player hours, R2 Test Server is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on R2 Test Server?

The rhythm of R2 Test Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 62 days 23 hours ago.

Connect

How do I join R2 Test Server?

Console route: F1 in Rust, then client.connect 46.174.50.219:28315. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players Slot count: 50.
ts8
Group limit The default 8 per team applies here.
v2632
Protocol To join, your game has to run protocol 2632.
cs160556
Build It runs game build 160556.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.