Rust Player Stats
Live UTC 55,156 playing

Online EU 46.174.54.159:28015 checked 8m ago

[PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]

1x monthly wipes vanillamoddedoxide
Players now0
Slots75
Full0%
7-day average2peak 11
Rank#2,525top 11% · #963 in EU
Last wipe4d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 75 slots
Players now0
0% of the slots taken
7-day average2
players on an average hour this week
7-day peak11
the fullest it got this week
48-hour peak7
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps146
average over 48 hours; 60 or more is smooth
Standingtop 11%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246800:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe · high confidence

usual gap14.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held0%else halves by day 13

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 24 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 18:07 UTC4d ago 11 – running 1
Thu 15 Oct, 20:32 UTC13d ago 7 halved by day 3 8.9 days 0
Thu 1 Oct, 18:31 UTC FW27d ago 6 halved by day 13 14.1 days 0
Wed 16 Sep, 18:19 UTC42d ago 4 halved by day 13 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] online, and how reliable is it?

Right now [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is online. About 18 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 166 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] run smoothly?

146 server fps on average over 48 hours, and never under 109. Up to 84,076 entities sat in the world, buildings and deployables included. Memory use reached 3,482 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] on?

On Linux, [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] located?

Its EU tag places [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] in Europe. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 46.174.54.159:28015.

Server tags

What do the server tags on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] mean?

The game's server browser reads these tags from [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]: gmrust (Game mode): Rust survival as standard; mp75 (Max players): The cap is 75 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; EU (Europe): Europe is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The Rust Player Stats lists that include [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] are: EU Rust servers, live and Modded Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 1x.

Map and rules

Which map is running on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The procedural map on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is size 3,500, generated by the game from seed 1337. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Gather rate for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] is 1x, straight from its name. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Vanilla is its own label: no changed rates, kits or rules: it's the game as Facepunch ships it. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at the moment?

Out of 75 slots, 0 are taken on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] at this moment. Seven days back gives an average of 2 players and a peak of 11. The busiest stretch of the last 48 hours came at 09:00 UTC, averaging 6 players.

Where does [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS] sit in the rankings?

In Europe it is #963, and #2,525 on seven-day player hours, in the top 11% of all ranked servers: [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS].

Wipe schedule

What is the wipe schedule on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

The force wipe is the only wipe for [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS], once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 4 days 5 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

8 players on average is what its recent wipes drew at their busiest. 24 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 13, it had fallen below half when it didn't hold.

How to join

How do I join [PvE] Red Tricorn [HW,X1,RB,NoKill][RTS]?

Press F1 in Rust, bring up the console and enter client.connect 46.174.54.159:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://rtsrv.gamestores.app/ is where its website lives.

GlossaryServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp75
Max players The cap is 75 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Difficulty

^v
Vanilla No changed rates, kits or rules: it's the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.