Rust Player Stats
Live UTC 96,345 playing

Offline 46.41.70.121:28015 checked 8d ago

Evil_Test

monthly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,409top 69%
Last wipe8d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 2h The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Evil_Test online, and how reliable is it?

Evil_Test sits offline; 8 days 16 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 20 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Evil_Test on?

On Windows, Evil_Test runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is Evil_Test located?

No region is published by Evil_Test. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 46.41.70.121:28015.

Server tags

What do the server tags on Evil_Test mean?

Tags published by Evil_Test and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Evil_Test?

These Rust Player Stats lists take Evil_Test: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Server rules

Which map is running on Evil_Test?

The procedural map on Evil_Test is size 5,250, generated by the game from seed 1337. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Evil_Test?

Nothing in the name of Evil_Test states a gather rate. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Evil_Test right now?

Down at the moment, Evil_Test was last seen 8 days 16 hours ago.

Where does Evil_Test sit in the rankings?

Ranked #15,409 on seven-day player hours, Evil_Test is in the top 69% of all ranked servers.

Wipe schedule

What is the wipe schedule on Evil_Test?

Once a month, Evil_Test wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 8 days 18 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on Evil_Test?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 1 hours after the latest wipe.

How to join

How do I join Evil_Test?

In the Rust console (F1) type client.connect 46.41.70.121:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.