Rust Player Stats
Live UTC 42,149 playing

Offline 46.98.98.17:28015 checked 10d ago

your_server_name

Players now0
Slots5
Full0%
7-day average0peak –
Rank#15,159top 70%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:23 UTC14d ago 1 – running 1
Sun 11 Oct, 09:26 UTC16d ago 1 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is your_server_name online, and how reliable is it?

your_server_name sits offline; 10 days 14 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. The first record Rust Player Stats has of it is 11 October 2026.

Which Rust version is your_server_name on?

On Windows, your_server_name runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is your_server_name located?

No region is published by your_server_name. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 46.98.98.17:28015.

Tags

What do the server tags on your_server_name mean?

The game's server browser reads these tags from your_server_name: gmrust (Game mode): The standard Rust survival rules apply here; mp5 (Max players): The cap is 5 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include your_server_name?

You will find your_server_name on the following Rust Player Stats lists: Community servers, ranked live. Searching the server list with these filters returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

Which map is running on your_server_name?

A procedural map, generated by the game, is what your_server_name runs.

What are the rules and settings on your_server_name?

The name of your_server_name does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Community is its server browser category. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on your_server_name at the moment?

Down at the moment, your_server_name was last seen 10 days 14 hours ago.

Where does your_server_name sit in the rankings?

Player hours over seven days place your_server_name at #15,159, among the top 70% of ranked servers.

Wipe timing

What is the wipe schedule on your_server_name?

To tell its rhythm, more of your_server_name's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 14 days 12 hours ago, its current world was made.

What does wipe day look like on your_server_name?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join your_server_name?

Console route: F1 in Rust, then client.connect 46.98.98.17:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp5
Max players The cap is 5 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.