Rust Player Stats
Live UTC 33,332 playing

Offline NA 47.28.14.230:28018 checked 33d ago

Private Carbon Staging Test Server

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#16,503top 71% · #1675 in NA
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 06:21 UTC34d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is Private Carbon Staging Test Server online, and how reliable is it?

Private Carbon Staging Test Server sits offline; 33 days 9 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 17 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is Private Carbon Staging Test Server on?

On Linux, Private Carbon Staging Test Server runs Rust network protocol 2634 and build 165747. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Private Carbon Staging Test Server located?

Private Carbon Staging Test Server gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 47.28.14.230:28018.

Tags

What do the server tags on Private Carbon Staging Test Server mean?

The game's server browser reads these tags from Private Carbon Staging Test Server: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs165747 (Build): Build number: 165747; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): In the server browser it sits under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Private Carbon Staging Test Server?

The Rust Player Stats lists that include Private Carbon Staging Test Server are: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules and settings

Which map is running on Private Carbon Staging Test Server?

Private Carbon Staging Test Server runs a game-generated procedural map: size 4,800, seed 1. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Private Carbon Staging Test Server?

Nothing in the name of Private Carbon Staging Test Server states a gather rate. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

What is the population on Private Carbon Staging Test Server at the moment?

Down at the moment, Private Carbon Staging Test Server was last seen 33 days 9 hours ago.

Where does Private Carbon Staging Test Server sit in the rankings?

Over the last seven days Private Carbon Staging Test Server has logged enough player hours for #16,503, which puts it in the top 71% of ranked servers and at #1,675 in North America.

Wipe schedule

What is the wipe schedule on Private Carbon Staging Test Server?

The rhythm of Private Carbon Staging Test Server's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 34 days ago.

What does wipe day look like on Private Carbon Staging Test Server?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Private Carbon Staging Test Server?

Console route: F1 in Rust, then client.connect 47.28.14.230:28018. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmvanilla,cs165747,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs165747
Build Build number: 165747.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.