Rust Player Stats
Live UTC 73,970 playing

Offline 47.49.255.6:28015 checked 12d ago

My Rust server | Powered by AMP

Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,126top 70%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 27 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 02:52 UTC16d ago 0 – running 0
Sun 27 Sep, 23:52 UTC30d ago 0 – 14.1 days 0
Fri 25 Sep, 22:15 UTC32d ago 0 – 2.1 days 0
Mon 21 Sep, 23:49 UTC36d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP sits offline; 12 days 21 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 21 September 2026.

Which Rust version is My Rust server | Powered by AMP on?

Rust network protocol 2634 and build 167781 on Linux: that is the setup at My Rust server | Powered by AMP. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 47.49.255.6:28015.

Lists and filters

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

These Rust Player Stats lists take My Rust server | Powered by AMP: Community servers, ranked live. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which map is running on My Rust server | Powered by AMP?

Size 4,500, seed 6738: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. You will find it listed as Community. Anti-cheat is on: VAC.

Player counts

What is the population on My Rust server | Powered by AMP at the moment?

Last seen 12 days 21 hours ago, My Rust server | Powered by AMP is offline right now.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days put My Rust server | Powered by AMP at #15,126 on player hours: top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Rust server | Powered by AMP?

There is no next wipe to predict for My Rust server | Powered by AMP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 16 days 18 hours ago is when its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

How to join

How do I join My Rust server | Powered by AMP?

Console route: F1 in Rust, then client.connect 47.49.255.6:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players The cap is 100 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.