Rust Player Stats
Live UTC 74,585 playing

Offline 49.188.138.11:28015 checked 1d ago

DANGERZONE

Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,276top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list11 of 48 hours
hours it answered in the last two days
Server fps122
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123423:0001:0003:0005:0007:0009:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020023:0001:0003:0005:0007:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:23 UTC13d ago 1 – running 0
Fri 2 Oct, 00:21 UTC27d ago 1 halved by day 4 14.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is DANGERZONE online, and how reliable is it?

DANGERZONE sits offline; 37 hours ago is when it was last seen. The reported uptime puts the last restart at roughly 12 days 2 hours ago. The last 7 full days put it at 154 of 168 hours up, 92% uptime. The first record Rust Player Stats has of it is 30 September 2026.

Does DANGERZONE run smoothly?

Averaging 122 server fps across the last 48 hours, it held a floor of 99. Its entity count reached 93,491: buildings, deployables and the rest of the world. Memory use reached 4,545 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is DANGERZONE on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at DANGERZONE. Steam updates your game for you, but the protocol has to match to join.

Where is DANGERZONE located?

No region is published by DANGERZONE. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 49.188.138.11:28015 is the address.

Tags

What do the server tags on DANGERZONE mean?

Tags published by DANGERZONE and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include DANGERZONE?

You will find DANGERZONE on the following Rust Player Stats lists: Community servers, ranked live. Under the server list's filters it appears in: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on DANGERZONE?

DANGERZONE runs a game-generated procedural map: size 4,000, seed 1630865942. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on DANGERZONE?

No gather rate appears in the name of DANGERZONE. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Community is its server browser category. Anti-cheat is on: VAC.

Player counts

How full is DANGERZONE right now?

Last seen 37 hours ago, DANGERZONE is offline right now. Averaged out across the past week, the count is 0 players.

Where does DANGERZONE sit in the rankings?

Player hours over seven days place DANGERZONE at #15,276, among the top 69% of ranked servers.

Wipe days

What is the wipe schedule on DANGERZONE?

The record holds too few of DANGERZONE's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 13 days 16 hours ago, its current world was made.

What does wipe day look like on DANGERZONE?

1 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

How to join

How do I join DANGERZONE?

In the Rust console (F1) type client.connect 49.188.138.11:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.